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Mimec
Posted: Sun May 29, 2016 9:15 pm
by Aras
Moderate 4/5*.
Re: Mimec
Posted: Sun May 29, 2016 9:22 pm
by timakro
Looked over it with Aras, a bit unbalanced but creative.
Re: Mimec
Posted: Fri Jun 10, 2016 3:23 pm
by RayB.
very unbalanced ^^
Sometimes Brutal 1-2* and sometimes Mod 4-5*
Re: Mimec
Posted: Mon Jun 13, 2016 6:52 am
by Oblique.
Note: on the test sever, the name is "Mimic"
Re: Mimec
Posted: Mon Jun 13, 2016 5:52 pm
by Aras
Fixed Bugs and changed some Parts.
Re: Mimec
Posted: Tue Jun 14, 2016 6:57 pm
by Aras
-
Re: Mimec
Posted: Tue Jun 14, 2016 8:27 pm
by Oblique.
I tested the version on the test server, so it may not be the latest version. I also don't have a mouse right now, so I wasn't able to test gameplay.
The map isn't great, but it's also not bad. I wish you would put more effort into designing your maps, or if you're lazy, at least ask somebody willing to do it for you.

- This deep freeze is so hard to see. Maybe choose a different color.
- screenshot_2016-06-14_13-15-14.png (228.65 KiB) Viewed 2968 times

- No unhookable tile.
- screenshot_2016-06-14_13-15-46.png (243.68 KiB) Viewed 2968 times

- Entity bug
- screenshot_2016-06-14_13-19-37.png (219.78 KiB) Viewed 2968 times

- Unsolo looks the same as unfreeze.
- screenshot_2016-06-14_13-24-02.png (235.93 KiB) Viewed 2968 times
[mod="RayB."] Archived because the mapper doesn't answer.[/mod]