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idk

Posted: Sat Jun 04, 2016 11:42 pm
by Im 'corneum
do you remember the map "CYO"

i made a simmilar map to this.
but at this time you can play in team 0. also its possible to play with dummy.

i would like to see how fast you can get with team 0 group
or best teamrank and so on

my time with dummy was around 2 minutes


btw i understad 100% if you dont release it because its short

Re: idk

Posted: Sun Jun 05, 2016 3:26 am
by Deeper
if it map for speedrunners mb u add timecp ?
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Re: idk

Posted: Sun Jun 05, 2016 6:44 am
by Ninjed
agree about time cp

Re: idk

Posted: Sun Jun 05, 2016 8:33 am
by Im 'corneum
What the heck happened to the freeze?!
For me this was all just fine...

Re: idk

Posted: Sun Jun 05, 2016 11:00 am
by Index
I also agree with the timecp, would be really useful. Then deeper is right with the 'looks ugly' screen, better change that :p
Furthermore you should embed the ddmax-freeze tilesets. That also explains the weird freeze, these full blocks are just small corners with the right tileset.

Beside that the map seems good. I loved the SimplePlay series, short and still kinda challenging to get a better time.
So I think this is definitely worth releasing as 0*-1* moderate .__.
Oh and awesome mapname, leave it like that lol :>

Re: idk

Posted: Sun Jun 05, 2016 12:21 pm
by Im 'corneum
yeah, to be honest i was just trying out some stuff on that map. thats why the simple name. (fits with CYO)
i forced myself to make a map in a 100x100 area,´and i think it turned out pretty good...
anyway, here is the new version with 8 cp's and fixed freeze

Re: idk

Posted: Tue Jun 07, 2016 3:10 pm
by Index
All mentioned things are fixed.
So the map should already be ready for a potential release.

We just have to decide if we need another short-speed moderate map (I think we do! :p) and if the name can be used like that.

Re: idk

Posted: Sun Jun 12, 2016 9:30 am
by Ñı©Ø
Im 'corneum wrote:What the heck happened to the freeze?!
For me this was all just fine...
I think the freezed bugged out when you used the game tiles → freeze because it marked even the corner of the freeze layer as freeze...

Re: idk

Posted: Sun Jun 12, 2016 9:54 am
by Ñı©Ø
I tested the map and I like it... It's rather balanced except for a part that maybe should be made easier... I think mod3* maybe?? I am not really sure...
I found some bugs:
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Re: idk

Posted: Mon Jun 20, 2016 12:13 pm
by Im 'corneum
here is the new version