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Alive

Posted: Wed Sep 03, 2014 10:18 pm
by tobu.
Hi DDNet,

This is my 1st map hope u like it :)

Re: Alive

Posted: Sun Sep 07, 2014 4:08 pm
by Lady Saavik
I know you fixed few things.
I said I will show you where you made many mistakes.
Please try to check whole map for these bugs.

It was really confusing what is hookable and what not. Sometimes grass_main and the stones are hookable but other time not. Then I realized it's just (a bit) other color.
Think about addig unfreeze sometimes (TO13, TO18 or whole ground there)

Re: Alive

Posted: Sun Sep 14, 2014 3:11 pm
by tobu.
Hope I fixed all.

Re: Alive

Posted: Tue Sep 16, 2014 12:41 pm
by imp
Pretty good map. Some parts are very faily, especially the "solo-race-parts". I'm not quite sure but 5* Moderate? I also found some bugs
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16. I meant you can accidently go 1 block left and fall in the FROM-17 port. So you have to repeat this part
16. I meant you can accidently go 1 block left and fall in the FROM-17 port. So you have to repeat this part
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Re: Alive

Posted: Sat Sep 20, 2014 5:05 pm
by tobu.
Fixed.
Also add new background(better i think) ;)

Re: Alive

Posted: Sun Sep 21, 2014 3:23 pm
by Evoli
hey i tested the map and i must say that the gameplay is awesome :)
you got lot of ideas and it makes fun to play :D.

here are some screenshoots what i found
missing unhooktile and the porblem is if there are 2 tees and 1 is falling in the tele and the tele he will die.
missing unhooktile and the porblem is if there are 2 tees and 1 is falling in the tele and the tele he will die.
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not needed
not needed
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Re: Alive

Posted: Sun Sep 21, 2014 6:22 pm
by tobu.
Fixed ;)

Re: Alive

Posted: Tue Sep 23, 2014 2:28 pm
by deen
Ok, sounds like the bugs are fixed. Will release tomorrow or in 2 days, Moderate 5*.

Re: Alive

Posted: Tue Sep 23, 2014 4:09 pm
by imp
Bug
Bug
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Remove this endless-hook
Remove this endless-hook
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Re: Alive

Posted: Tue Sep 23, 2014 5:21 pm
by tobu.
Done