Editor Proof Option
Posted: Sat Jul 16, 2016 1:12 pm
Using the proof option for making your background fit works perfectly fine.
But when you are making the design of your map, and want to know what will be visible on the screen of the player when the tee in on a precise point, using the proof layer is annoying and not as good as it can be.
By adding a circle, or tee image, or maybe just a little dot in the middle of the proof layer, where the tee would be positioned, people can fit the tee where they want it to be and easily see what will be visible on the screen of the player. Simple and effective.
But when you are making the design of your map, and want to know what will be visible on the screen of the player when the tee in on a precise point, using the proof layer is annoying and not as good as it can be.
By adding a circle, or tee image, or maybe just a little dot in the middle of the proof layer, where the tee would be positioned, people can fit the tee where they want it to be and easily see what will be visible on the screen of the player. Simple and effective.