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Cavings I
Posted: Sun Oct 09, 2016 6:02 pm
by Faceless
Thats not a bug, but i have problems with this map, maybe its possible to do smth with that buttons located on the whole map, mine laptop is too bad to play it with entities or without. Would be nice to interchange that buttons for smth other, fps is too low.
Re: Cavings I
Posted: Sun Oct 09, 2016 8:46 pm
by stompie
seems like you should take your advice
-Keep calm and grow beard!
ps: on that map if you turn of quads it should be better i had the same problem a while ago

Re: Cavings I
Posted: Sun Oct 09, 2016 10:52 pm
by Faceless
stompie wrote:seems like you should take your advice
-Keep calm and grow beard!
ps: on that map if you turn of quads it should be better i had the same problem a while ago

ye, might be xD
but also, with turned off quads i have about 90 fps, still hard to play
i think there should be other way to map it without that infinite buttons :c
Re: Cavings I
Posted: Mon Oct 10, 2016 11:22 am
by Index
Well, see these switches as a feature not a bug :p
Ama tried to prevent the use of entites, cause with all the dark cave-lights it would be cheating to play like this. However, I totally agree with you. This is really annoying.
For now, you can just disable quads and set the background color to something eye-pleasing. It's not the perfect solution but at least a bit better.
With that being said, totally removing the switches might be wrong. Many people already finished and mapper wanted it like that.
Unfortunately that doesn't solve your fps problems, but 90 fps should be playable :o
Moving this to Archives for now, maybe someone has a better solution ._.