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Moonstone by Hesse & Kayumi
Posted: Wed Sep 24, 2014 8:56 pm
by Kayumi
Its tested so far but not from a DDnet tester would be fine if someone does. The logo needs to be added later, because its not finished yet.
Moderate (3-4).
Re: Moonstone by Hesse & Kayumi
Posted: Wed Sep 24, 2014 10:03 pm
by phacrum
bg is hd
ddnet tiles not embedded
why this freeze? u dont even use rounded tiles just use the one from grass_main?
Re: Moonstone by Hesse & Kayumi
Posted: Wed Sep 24, 2014 10:10 pm
by Kayumi
Ok only stars and the moon are hd now hope you mean this... well ddnet tiles embedded now... and the freeze well thats my mapstyle always using it

Re: Moonstone by Hesse & Kayumi
Posted: Thu Sep 25, 2014 1:11 am
by Kayumi
Maybe now.

Logo is finished.
Map is ready for test.

Re: Moonstone by Hesse & Kayumi
Posted: Thu Sep 25, 2014 11:14 pm
by Kayumi
!:)
Re: Moonstone by Hesse & Kayumi
Posted: Thu Sep 25, 2014 11:36 pm
by Welf
Tested with mapper (Kayumi), Brutal 1/5. ready for release
Re: Moonstone by Hesse & Kayumi
Posted: Thu Sep 25, 2014 11:40 pm
by Lady Saavik
fking timing
Re: Moonstone by Hesse & Kayumi
Posted: Fri Sep 26, 2014 12:18 am
by Lady Saavik
I see Kayumi loves stars.
You can leave some stars no HD so the background is not that empty. But not too much

And maybe these small/transparent.
It can be small spam on TO12 because of solo on off - want to fix it?
You generally used many solo, endless, hook, bla bla ON OFF.
Why is whole map easy brutal/hard moderate and then comes brutal 4* rocketfly part?
Layers could be smaller. Game layers are ok.
Read description.
Re: Moonstone by Hesse & Kayumi
Posted: Fri Sep 26, 2014 12:23 am
by Kayumi
._.
Lady Saavik.

you will always find again what.

Re: Moonstone by Hesse & Kayumi
Posted: Fri Sep 26, 2014 12:45 am
by Kayumi
Maybe now!
