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Lucid Dream 2
Posted: Sat Dec 10, 2016 9:22 pm
by clefairy'
Hello, Me and Konsti has mapped "Lucid Dream 2".
Have fun while playing it!!!
Re: Lucid Dream 2
Posted: Sun Dec 11, 2016 6:31 am
by Ninjed
Map looks not such good as first but its ok.
I like the map, again weird stuff.
Should be solo 1.

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Re: Lucid Dream 2
Posted: Tue Dec 27, 2016 8:36 pm
by clefairy'
Hey Ninjed thanks for testing,
the background is now less white
Skips are easier
Improved the map for speedrun
Re: Lucid Dream 2
Posted: Fri Dec 30, 2016 3:06 pm
by clefairy'
improved the whole map
Re: Lucid Dream 2
Posted: Fri Dec 30, 2016 3:06 pm
by clefairy'
If the map has a too big size, I could delete the sound, I just thought that it really fit well with the map.
Re: Lucid Dream 2
Posted: Fri Dec 30, 2016 6:00 pm
by Wartopeth
You should delete it (or maybe cut it even more) because without the sound the map size is over 800 kb (btw, nice ambiental music, would be great put another kind of music on the next part but you know...).
I found some stuff (suggestion and bugs):
- Looks bad see two suns there.

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- Ugly infinite pillar.

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- Ugly infinite pillar (again).

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- Looks bad see two suns there (again).

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- Bug.

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- Bug.

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Re: Lucid Dream 2
Posted: Sat Dec 31, 2016 10:23 pm
by Ninjed
ez 41 sec btw

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Re: Lucid Dream 2
Posted: Sun Jan 01, 2017 1:25 am
by clefairy'
Yes it is blocks and I placed the same blocks in Lucud Dream 1 and I don't see what is the problem with them.
Re: Lucid Dream 2
Posted: Sun Jan 01, 2017 6:23 am
by Ninjed
They cutted.
Re: Lucid Dream 2
Posted: Sun Jan 01, 2017 11:14 am
by clefairy'
I know and I placed the same on Lucid Dream 1.