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Downhill Jam Dummy 2-3

Posted: Thu Dec 15, 2016 10:36 pm
by Im 'corneum
Hey, this is my new dummy map.
The parts are mostly short and not very hard, and if you get the drill it is a good speedrun map.
The way the parts are put togehther is a bit weird, but this way i could keep them the way they are.
When you are trying to figure out parts i recomend to ignore the switches.
My times were something around 2:30 and 3:30
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Re: Downhill Jam Dummy 2-3

Posted: Fri Dec 16, 2016 5:03 am
by jao
Very ugly design. Bad mapstructure. Very short map. Some umbalanced stuff. Parts where you need random luck.
You can do better.

Re: Downhill Jam Dummy 2-3

Posted: Fri Dec 16, 2016 1:02 pm
by Im 'corneum
Well thats weird, yesterday you said the gamneplay is good.

Re: Downhill Jam Dummy 2-3

Posted: Fri Dec 16, 2016 1:18 pm
by Ninjed
awesome design bro

Re: Downhill Jam Dummy 2-3

Posted: Fri Dec 16, 2016 1:43 pm
by Im 'corneum
Ninjed wrote:awesome design bro
are you for real?

jao confused me a little bit.
when we tested it he seemed angry at me. jao whats up with you? :(

Re: Downhill Jam Dummy 2-3

Posted: Fri Dec 16, 2016 1:52 pm
by jao
Sorry if it seemed like I was angry, I guess I was just a bit tired. Well my opinion changed after further testing.
The parts are either standard or random/weird. Also the map isnt that long and they dont fit together very well. And yes, the design sux.

Re: Downhill Jam Dummy 2-3

Posted: Fri Dec 16, 2016 2:52 pm
by Ninjed
sure for real, first time see this hook tileset with kill tiles tiles used as blocks. Looks really impressive.

Re: Downhill Jam Dummy 2-3

Posted: Fri Dec 16, 2016 2:54 pm
by Cellegen
I tested and looks cool --> playable. :)
Just my ploblem is the design...

I like this map :)

Re: Downhill Jam Dummy 2-3

Posted: Fri Dec 16, 2016 3:40 pm
by Im 'corneum
okay i changed many things now.. not tilesets becuase im convinced they are good.
but i changed :

-handmadegrass transperency
-switcher off color
-hookable color
-background color
-start/finish color
-logo color
-stopper area color

-other stuff with freeze


i hope it looks better now

Re: Downhill Jam Dummy 2-3

Posted: Sat Dec 17, 2016 5:02 pm
by pixel
WOW
this is a really great map, you used some functions, never seen in other maps, nice!
BUT I generally dont like maps, where you cant hook the grass main :/ Also i would Change the unhook and hookable Color from the hookblocks, they look nice!
Yeah, the disign is creative, i like that you used the walls as a hooktile ^^
This are some Bugs and suggestions:

EDIT: deepfly off!
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