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Entities off sign

Posted: Wed Oct 01, 2014 2:38 pm
by Ama
I had this idea to make a entities off sign when players have to do read something

just a entitie with no code just the image that will provide the information entities off

Something like this

Re: Entities off sign

Posted: Wed Oct 01, 2014 3:01 pm
by MrAppendixX
I'm not familiar with tunings, would that disable/reset them too?

Re: Entities off sign

Posted: Wed Oct 01, 2014 3:20 pm
by Ama
Its just a blank tile it does absolutly nothing just informs player that there is something to read on the map that could help

something like this so players know

Re: Entities off sign

Posted: Wed Oct 01, 2014 3:31 pm
by MrAppendixX
Ah okay then I understand and think it's useful

Re: Entities off sign

Posted: Wed Oct 01, 2014 4:29 pm
by laxa
No : because mappers shouldn't do such thing.

Re: Entities off sign

Posted: Wed Oct 01, 2014 4:42 pm
by Ama
Becouse you are the best mapper :D

Re: Entities off sign

Posted: Wed Oct 01, 2014 4:52 pm
by laxa
I don't see any relation between what you say and what I say.
But sure why not.

Re: Entities off sign

Posted: Wed Oct 01, 2014 4:58 pm
by Ama
then explain what mappers shouldnt do

Re: Entities off sign

Posted: Wed Oct 01, 2014 5:10 pm
by Index
Basically it's a really good idea :D
But I don't think that it is necessary resp. will be used in many maps. You can cleary see where a tune zone starts (blueish marked area for you), so it's just logical to disable entities and read/look what changed. Furthermore there is nearly always a chat message about the changed things.
Maybe there are a few other occasions where this feature would be helpful but I think most of the time you don't need it, cause you see all the things you have to see with entties as well (:

Re: Entities off sign

Posted: Wed Oct 01, 2014 5:21 pm
by Ama
i mean it doesnt need much time to implent such thing couse its so small :D

i dont know im just trying to help but if people dont like it

it shouldnt be implented XD