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Anim by Im 'corneum

Posted: Wed Jan 18, 2017 9:35 pm
by Im 'corneum
in this map i limited myself by only using hook and freeze (also unfreeze but thats not so much)
i know many parts are known, map contains some towering bouncing stuff and is faily but short .
i can only hope that i dont have to move any hookable tiles because it was one hell of a work to place dem lights on every single one of them.

DUMMY 4*
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Re: Anim by Im 'corneum

Posted: Thu Jan 19, 2017 4:15 am
by jao
interesting gameplay and nice design this time ;)

put light quads in HD.
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Re: Anim by Im 'corneum

Posted: Thu Jan 19, 2017 5:51 am
by Im 'corneum
ay thanks for testing. fixed the bugs:

Re: Anim by Im 'corneum

Posted: Thu Jan 19, 2017 4:32 pm
by Im 'corneum
real quick update.
i put it on test

Re: Anim by Im 'corneum

Posted: Fri Jan 20, 2017 4:26 am
by jao
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This jumps are rather annoying and too hard/random imo, maybe add more space or change it completly. Rest of the map is fine for me.

Re: Anim by Im 'corneum

Posted: Fri Jan 20, 2017 5:37 am
by RayB.
You dont have to do the parts so complicated. :D

Re: Anim by Im 'corneum

Posted: Fri Jan 20, 2017 9:04 am
by Im 'corneum
First pic: jup on left wall to tower.
Second pic: this one of the bounce parts, whe you put your dummy on the block and you jump right wall you get a little bounce to the left wall.

Re: Anim by Im 'corneum

Posted: Fri Jan 20, 2017 5:19 pm
by meew'
i suggest to remove the part where you have to bounce off your dummy while falling down, its really random and it never worked for me while testing imo a real gamebreack in this pretty fun to play map

Re: Anim by Im 'corneum

Posted: Fri Jan 20, 2017 5:59 pm
by Im 'corneum
it is not randowm if you go on that wall too low you wont get the unfreeze. this is also for the parts where you land on edge and have a 1tile hook. just go as high as you can on those.

Re: Anim by Im 'corneum

Posted: Fri Jan 20, 2017 6:04 pm
by teddi
this?
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you have to make clear that you have to fall from the top of the wall.