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Anoix by Gridwyn

Posted: Sun Oct 05, 2014 9:06 am
by Gridwyn
Blubb

Re: Anoix by Gridwyn

Posted: Sun Oct 05, 2014 12:55 pm
by Evoli
This map is hard and cool
but is buggy too yeey
blubb contains for brutal with 3-4 stars
so...... here are the bugs:

Re: Anoix by Gridwyn

Posted: Sun Oct 05, 2014 1:15 pm
by Gridwyn
TELE IN WALLS ISNT BUG!!! I used auto game tiles.
Last screen: look editor, finish tiles on other layer.

Re: Anoix by Gridwyn

Posted: Sun Oct 05, 2014 1:15 pm
by Gridwyn
And check in walls isnt bug ._.

Re: Anoix by Gridwyn

Posted: Sun Oct 05, 2014 1:19 pm
by Gridwyn
I need change only 12 and 14 screens (pls plspls i dont want remove all teleportes!)

Re: Anoix by Gridwyn

Posted: Sun Oct 05, 2014 1:23 pm
by MrAppendixX
As I can see on some of the screens TELETO needs to be lifted one tile up, second tee gets violently thrown upwards this way.
Please check whole map for this Gridwyn

Re: Anoix by Gridwyn

Posted: Sun Oct 05, 2014 1:54 pm
by Gridwyn
Blubb

Re: Anoix by Gridwyn

Posted: Sun Oct 05, 2014 5:19 pm
by Lady Saavik
We made a vote about how ppl are playing - with HD, entities?
So tele in wall is bad for people who play with entities.
I already fixed it in Simple World 3.

Re: Anoix by Gridwyn

Posted: Sun Oct 05, 2014 5:21 pm
by Gridwyn
I fixed it ;)

Re: Anoix by Gridwyn

Posted: Fri Oct 10, 2014 1:01 pm
by Gridwyn
?