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Space & Time by Nickel

Posted: Sun Feb 26, 2017 1:02 pm
by Konsti
On this map is still a 0s time possible.
Maybe some of you know that, when different teles are next to each other and you fall in with some speed you might be teleported in the wrong tele

Re: Space & Time by Nickel

Posted: Sun Feb 26, 2017 4:18 pm
by Fluday
it's getting boring you should say it directly to an admin..

Re: Space & Time by Nickel

Posted: Sun Feb 26, 2017 5:02 pm
by jao
You don't have to read forum, where is the problem? This forum is made to post such things :)

Re: Space & Time by Nickel

Posted: Sun Feb 26, 2017 5:04 pm
by Ninjed
Image

Re: Space & Time by Nickel

Posted: Sun Feb 26, 2017 5:16 pm
by Konsti
When i cheat maps, he call me a noob, when i report it its wrong again, wtf

Re: Space & Time by Nickel

Posted: Sun Feb 26, 2017 7:12 pm
by StorмPʜöɴix
Nah its fine, you are really helping Konsti. Keep it on.
I mean its not like you are spamming "new ht is shit" everywhere ;)

Re: Space & Time by Nickel

Posted: Sun Feb 26, 2017 7:15 pm
by Konsti
StorмPʜöɴix wrote:Nah its fine, you are really helping Konsti. Keep it on.
I mean its not like you are spamming "new ht is shit" everywhere ;)
New HT is shit :mrgreen: :mrgreen: :mrgreen: :lol:

Re: Space & Time by Nickel

Posted: Sun Feb 26, 2017 7:38 pm
by Index
Well thats the right forum to post Map Bugs and Konsti is indeed helping us lately :o
Yeah it's much and might be overwhelming at first, but I fully agree with jao and StormPhoenix: Just skip this forum until we fixed and archived all threads here :)

Reporting it directly to an admin, might be an idea but it's better structured and easier to organize if you have it in seperated forum threads.
But, let's dont start another 5225 pages long discussion here .__.

Re: Space & Time by Nickel

Posted: Sun Feb 26, 2017 7:43 pm
by Konsti
Show me the discussion with 5225 pages :D
[mod=Index]Let me quickly add a few more posts and then just subtract 5200 xd[/mod]

Re: Space & Time by Nickel

Posted: Sun Feb 26, 2017 9:34 pm
by Chairn
We just need to fix the code, not the maps.