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Almost lost by Avasus [Brutal]

Posted: Sat Apr 22, 2017 8:26 pm
by Avasus1
.

Re: Lost by Avasus [Brutal]

Posted: Sat Apr 22, 2017 8:27 pm
by Im 'corneum
but there is already a map called Lost

Re: Lost by Avasus [Brutal]

Posted: Sat Apr 22, 2017 8:43 pm
by Ama
Nice description of the map

Every Tester want to test this now

Re: Almost lost by Avasus [Brutal]

Posted: Sat Apr 22, 2017 8:52 pm
by Konsti
Brutal?
what rating would you give? Faily?

Re: Almost lost by Avasus [Brutal]

Posted: Sat Apr 22, 2017 9:00 pm
by Konsti
Didnt test it yet, looks ok. I cant understand for what these shields are? You cant have a weapon there.
Parts a bit unbalanced, that means, one tee need to do a drag part and the other one just hook him out sometimes

Re: Almost lost by Avasus [Brutal]

Posted: Sat Apr 22, 2017 9:04 pm
by Avasus1
Before there was a rocketfly Konsti. deleted it but forgot to delete the shields

Re: Almost lost by Avasus [Brutal]

Posted: Fri Apr 28, 2017 4:22 pm
by jao
Imo the map shouldn't be released as it is right now.
The structure is really bad. Most parts are not playable for big groups, because lack of space and bad made parts. Especially the beginning of the map will cause a lot blocking.
The parts itself are ok, but nothing special. There are a lot similar, but more interesting maps. The gores parts are just straight tunnels wich get very tight at the end. Makes no sense imo.
All in all the map looks very rushed and made without any thinking or effort.
If we want to release this the map should be completely reworked to fix the things I mentioned. I'm sure the map can be good, if the mapper spends more time on mapping and thinking about how to make a good and enjoyable map.

Re: Almost lost by Avasus [Brutal]

Posted: Mon May 15, 2017 1:36 pm
by Cellegen
im bored so here is a horror version of almost lost map >:) :shock:

#rektjaodesign
Almost lost fix.map
(710.89 KiB) Downloaded 246 times

Re: Almost lost by Avasus [Brutal]

Posted: Tue May 16, 2017 12:41 am
by Oblique.
Cellegen that's actually quite good. I suggest you make the unhookable tiles more easy to see though.

Re: Almost lost by Avasus [Brutal]

Posted: Tue May 16, 2017 1:04 am
by Cellegen
wow firstly thanks for your nice comment about my rework but it has some deadways why i really dont need to rework again my reworked creation:

1. idk the mapper accepts this style what i just made it for fun and idk the design fits to the gameplay too.

2. the unhookable has black-and a bit grey color and the hookable has a bit brown color so you can spot differents around unhookable and hookable. anyways all players honestly uses entities off option for easier gameplay xd

3. idk this map should get to be release or no! its important cuz i dont wanna waste my time for nothing.

i think thats all c: