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Map "Dust" by NeoN & me

Posted: Sun Oct 12, 2014 3:49 am
by Fels
Here is an very old (~2 years old) map made by NeoN and much help of me :) Would be nice if u can test it and we'll see it on ddnet.
Dustaaaa.map
(162.18 KiB) Downloaded 176 times
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Re: Map "Dust" by NeoN & me

Posted: Sun Oct 12, 2014 3:54 am
by Kayumi
Okay. I've just tested with Fels. It is an old map itself is quite good. :)
I think oldscool (3-4)

Re: Map "Dust" by NeoN & me

Posted: Sun Oct 12, 2014 10:47 am
by deen
Can another tester take a look?

Re: Map "Dust" by NeoN & me

Posted: Sun Oct 12, 2014 12:08 pm
by Index
Ok, I quickly tested the map with super and /pause (:
As Kayumi already said, it's a good oldschool map with a nice design. However, there are many (relatively tight) hammerfly parts and many failable edge-jump parts. I don't know, if this might be too boring over time. With the new guidelines about releasing maps, we should probably not release the map but on the other side many oldschool maps are like this one, so it would fit? :s
Oh, and I would say it's oldschool 3* since many parts are failable ._.

Re: Map "Dust" by NeoN & me

Posted: Sun Oct 12, 2014 12:18 pm
by Kayumi
haha yes its oldschool :).
Yes this is exactly Neons mapstil you should play Scabrous 2 there its horrible.
In my opinion you dont need the tele there. :3

Re: Map "Dust" by NeoN & me

Posted: Sun Oct 12, 2014 12:20 pm
by Hidden-Ezio
Well, I played this map when it was released on Procodex server... It was a good map many liked it and yes its boring to play the same parts 3 times but thats how it was back there (and thats how NeoN works :p). I dont know how you will compare oldschool maps with the newschool mapping guide. I guess we should release it, because oldschool is oldschool. 3 Stars

Re: Map "Dust" by NeoN & me

Posted: Sun Oct 12, 2014 2:33 pm
by hi_leute_gll
I agree with Ezio.
For people who like this kind of oldschool maps it's very good.
And i think that u cant use every points of the mapping guide for oldschool maps. They are just another category of maps.

The map looks mapped clearly and good. The only weird thing is the block in index snd screen.

Re: Map "Dust" by NeoN & me

Posted: Sun Oct 12, 2014 3:05 pm
by Index
Ye, as I wrote many oldschool maps are like that ._.
So if you are ok with those repetitive and kinda faily parts then imo the map should be ready when you fixed my second screenie?! :D

Re: Map "Dust" by NeoN & me

Posted: Sun Oct 12, 2014 10:17 pm
by Fels
This one block is no bug ._. He's just there for making it harder to hook people out

Re: Map "Dust" by NeoN & me

Posted: Mon Oct 13, 2014 1:32 pm
by hi_leute_gll
Imagine u have this situation:
dust.png
dust.png (170.88 KiB) Viewed 3305 times
Pls explain me how i can hook him out.