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Stone TILESET by RaiNy
Posted: Mon Oct 20, 2014 9:12 pm
by RaiNy
View last post, for the tileset.
Have a nice Day
Re: MAINSTREAM TILESET
Posted: Tue Oct 21, 2014 7:31 am
by RaiNy
Hope there are no Bugs in it. If yes, tell me.
Re: MAINSTREAM TILESET
Posted: Tue Oct 21, 2014 11:12 am
by deen
The tileset is really nice. Good job!
Re: Stone TILESET by RaiNy
Posted: Wed Oct 22, 2014 11:21 am
by imp
It needs a "T"-tile so you can put the 1x1 tiles in more directions and also corners with 1x1 blocks like "]"
Re: Stone TILESET by RaiNy
Posted: Wed Oct 22, 2014 11:54 am
by RaiNy
Dont get it. Anything like that in tiles ?
- unbenannt.png (14.98 KiB) Viewed 4133 times
make the Tiles red you want.
Please not all xD
Re: Stone TILESET by RaiNy
Posted: Wed Oct 22, 2014 4:04 pm
by Anqel
I guess he is talking about this:
- lulu.png (23.55 KiB) Viewed 4110 times
Re: Stone TILESET by RaiNy
Posted: Wed Oct 22, 2014 4:23 pm
by Lady Saavik
I guess it should be "stone" tileset - only with squares and rectangles. Just like generic_unhook, without T and L forms.
You could add bigger (2x2) triangles stones.
Re: Stone TILESET by RaiNy
Posted: Wed Oct 22, 2014 6:04 pm
by Soreu
it just don't. that's why u shuld keep it only with squares and rectangles - it looks best then
//there was post before mine xd it was just deleted xd
////This post is answer to post under mine xd
Re: Stone TILESET by RaiNy
Posted: Wed Oct 22, 2014 6:09 pm
by RaiNy
I need a little bit help.
In Photoshop everything is fine with 2 Pixel Borders on my Stones,but in TW one side of every stone is fucked up. HELP -...-
- stones_rainy.png (167.99 KiB) Viewed 4084 times
Re: Stone TILESET by RaiNy
Posted: Wed Oct 22, 2014 7:09 pm
by deen
Can you post a screenshot RaiNy? When you create a tileset in Teeworlds you need to run tileset_borderfix and dilate over it once (drag and drop the png into each exe once). This will make it less buggy ingame. dilate should be included in DDNet client, tileset_borderfix is here for example:
http://z-team.org.ru/forum/viewtopic.php?f=26&t=588