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Bullet Master by fikmesån [solo 2*]
Posted: Fri Aug 25, 2017 9:37 pm
by fikmesån
:)
Re: Bullet Master by fikmesån [solo 2*]
Posted: Fri Aug 25, 2017 10:17 pm
by RayB.
I enjoyed playing this map. I didn't spot bugs. So I think it should be rdy soon.
Re: Bullet Master by fikmesån [solo 2*]
Posted: Sun Aug 27, 2017 6:38 pm
by maggi323
Didn't find any bugs either. Simple but fun map

Re: Bullet Master by fikmesån [solo 2*]
Posted: Mon Aug 28, 2017 3:00 pm
by fikmesån
Small design fix.
Re: Bullet Master by fikmesån [solo 2*]
Posted: Mon Aug 28, 2017 9:14 pm
by ΔWΞSƟΜΞ
I really like the map, the closer you get to the finish the more difficult it becomes, but its still simple
Good work!

Re: Bullet Master by fikmesån [solo 2*]
Posted: Mon Aug 28, 2017 10:56 pm
by jao
Re: Bullet Master by fikmesån [solo 2*]
Posted: Tue Aug 29, 2017 4:13 pm
by fikmesån
Fixed everything except for 3rd and last screenshot. The hook doesn't matter and I don't wanna change the shotgun part.
Re: Bullet Master by fikmesån [solo 2*]
Posted: Sun Sep 03, 2017 12:40 pm
by Ninjed
Why not last?
Could you remove one or two freeze tiles to make playing more comfortable?
It was hard for me also
Re: Bullet Master by fikmesån [solo 2*]
Posted: Sun Sep 03, 2017 5:08 pm
by ΔWΞSƟΜΞ
Hello :3
I tested the map again and enjoy'ded very well!
There are no bugs, cheats or whatever.
Should be ready for release as Solo 2*

Re: Bullet Master by fikmesån [solo 2*]
Posted: Thu Sep 07, 2017 9:31 pm
by jao
Tele 11 part is way too hard for 2* Solo, change it please.
Sadly the bullets are quite bugged wich makes the map unreleasable. I created an issue on GitHub regarding this bug:
https://github.com/ddnet/ddnet/issues/859.
Will move it to Waiting for mapper for now till it eventually gets fixed. If you don't want to wait you can try to rework the parts that are affected by the bug. This isn't in conflict with the two maps per mapper rule since it's not waiting for you. Feel free to post another map
