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Portal by Chak [Brutal]

Posted: Sun Aug 27, 2017 2:08 am
by Chak
Image
Image

Re: Portal by Chak [Brutal]

Posted: Sun Aug 27, 2017 2:40 pm
by Deeper
idk can this be released?. I like some parts , but design (for me) bad. And why you use blue tele?

anyway , you will need to rework this map and read these rules:
viewtopic.php?f=9&t=722
Ensure that every teleporter is red (which will stop player movement and cut their hook) unless you intend to use blue teleporters to retain hook and movement.
And check this pls:
viewtopic.php?f=16&t=3788

Re: Portal by Chak [Brutal]

Posted: Mon Aug 28, 2017 4:26 pm
by Chak
Updated, changed teleports, edit desks, all ready.

Re: Portal by Chak [Brutal]

Posted: Mon Aug 28, 2017 4:31 pm
by Deeper
I think her need to test other testers to understand whether it can be released?

Re: Portal by Chak [Brutal]

Posted: Wed Aug 30, 2017 2:35 pm
by Konsti
Blue teles are awesome

Re: Portal by Chak [Brutal]

Posted: Thu Aug 31, 2017 10:29 am
by ΔWΞSƟΜΞ
Hello :)
I tested this map and i have few words for you.

Design:
The design looks really bad for me. The colors didn't match and its annoying to look at it.

Gameplay:
The gameplay is "okay", the map isn't that hard tho, sometimes you have to figure out something.
But @ all -> the map isn't fun, i wouldn't play the map.

Other stuff i have to say:
I dont like the construction about this map, first 50% are almost only hookable and the last 50% unhookable.
I find a lot of bugs. but i think it makes no sense to post everything here now^^

Im sorry about this hard criticism, it's just my thoughts about this map.

I'm not for a release. :roll:

Re: Portal by Chak [Brutal]

Posted: Thu Aug 31, 2017 12:03 pm
by Konsti
Chak is an amazing mapper
314022312192245766.png
314022312192245766.png (2.4 KiB) Viewed 3277 times

Re: Portal by Chak [Brutal]

Posted: Thu Aug 31, 2017 1:51 pm
by ΔWΞSƟΜΞ
Only because I said that I don't like the map and gameplay and everything, doesn't mean that I think he is a bad mapper :p

Re: Portal by Chak [Brutal]

Posted: Tue Oct 31, 2017 4:22 pm
by RayB.
This map needs a big rework to get released.
The first solo is too long, the drag parts are uninteresting, design is unplayable, missing unfreeze on every totele. All weapon parts are fine. You could delete the other one and make a new map out of it. I move the map to archive. You can post a reworked version whenever you like to and I'll bring the map back to testing.