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bewn by borartr [Moderate]
Posted: Tue Sep 12, 2017 5:36 pm
by borartr
Since all exams passed and nothing to do, I made a new map. Hope you enjoy it!
Re: bewn by borartr [Moderate]
Posted: Wed Sep 13, 2017 11:53 am
by ΔWΞSƟΜΞ
Hello :3
it's a good start for your first map. But this map isn't good @ all.
Design:
The Background looks not good and the color gradient in the Generic Tilesset and Gras Main too.
Gameplay:
There are a lot of repeats or uncreative parts where the players wouldn't have fun with.
You should take a lot of time to create a map or create parts.
Players love unique maps, parts they didn't saw before, where they have to figure out something.
Here a few links; maybe this helps you to create a good map:
viewtopic.php?f=9&t=722 and
viewtopic.php?f=9&t=49
Re: bewn by borartr [Moderate]
Posted: Wed Sep 13, 2017 2:21 pm
by mokuz
Greetings!
ΔWΞSƟΜΞ wrote: Wed Sep 13, 2017 11:53 am
Players love unique maps, parts they didn't saw before, where they have to figure out something.
Some people like maps that you can speed run since you know most the parts, and you don't need to think about them, tho all 'n' all agree with you!
Re: bewn by borartr [Moderate]
Posted: Wed Sep 20, 2017 9:19 pm
by Deeper
ye, its will be rejected , sorry
Re: bewn by borartr [Moderate]
Posted: Sun Sep 24, 2017 7:43 pm
by borartr
well, i respect your opinion, but am also confused. there are at least three parts that i have never seen before in any map.
i can only guess that you havnt even played it once. if not i ask you to post your estimated level and first try time for my personal interest (because its hard to estimate difficulty for own maps). i finished it with dummy, although some parts will take longer this way, but definitely possible. demo also appreciated, especially if some parts should be doable in unintended ways, which could also explain your behavior.
if so, nvm