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quick_run so bad map i think xD [Race]
Posted: Sat Sep 30, 2017 4:12 pm
by texnonik
Idea is good but map is bad !
Make it because i get this idea to create !
Re: quick_run so bad map i think xD [Race]
Posted: Sat Sep 30, 2017 5:04 pm
by Ravie
If you think the map is bad, then what's the point in posting it? To waste testers' time?

Re: quick_run so bad map i think xD [Race]
Posted: Sat Sep 30, 2017 8:10 pm
by senpa'
long map name
Re: quick_run so bad map i think xD [Race]
Posted: Sat Sep 30, 2017 8:35 pm
by texnonik
Ravie wrote: Sat Sep 30, 2017 5:04 pm
If you think the map is bad, then what's the point in posting it? To waste testers' time?
To see response of this idea !!!
I thinked it will be better !!!
But i was have no idea what design to make !!!
Re: quick_run so bad map i think xD [Race]
Posted: Fri Oct 06, 2017 12:18 am
by jao
The map's idea is kinda cool and has a lot potential. If you want to work with it, I suggest the following:
- Make it visable how much time you have to pass the next door.
- Give an option to open the next door if you missed the last one.
- Include more DDNet features.
- Make it longer.
- Require more speedrun techniques to go the fastest way.
- Make going a slow way not so punishing.
- Improve flow.
However, this map isn't good enough to be released.
PS: Add the mapper's name into the thread title, not a comment about the map. A map for Race servers can't contain DDRace features, this is a Solo map.