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Hammer Time by Jimmy Jazz - [Brutal 1/2*]

Posted: Fri Oct 27, 2017 5:51 pm
by Jimmy Jazz The 1st
Feedback appreciated.
Hammer Time.map
(851.43 KiB) Downloaded 129 times

Re: Hammer Time by Jimmy Jazz - [Brutal 1/2*]

Posted: Fri Oct 27, 2017 8:23 pm
by Cellegen
A few bugs i found:
BugsShow
It only suggests to fix if much people uses team.
It only suggests to fix if much people uses team.
screenshot_2017-10-27_19-48-13.png (702.67 KiB) Viewed 2657 times
screenshot_2017-10-27_19-52-11.png
screenshot_2017-10-27_19-52-11.png (283.92 KiB) Viewed 2657 times
screenshot_2017-10-27_19-52-12.png
screenshot_2017-10-27_19-52-12.png (680.96 KiB) Viewed 2657 times
Map has some faily parts, but i guess for a brutal 1* map it's enough.
Gameplay is okay, everything works great, no problem finishing with dummy ;)
Design is cool as always, no bugs found yet.

I think after these fixes and people's opinion, it could be releaseable.

Re: Hammer Time by Jimmy Jazz - [Brutal 1/2*]

Posted: Fri Oct 27, 2017 8:59 pm
by Jimmy Jazz The 1st
Thanks Cellegen. Yeah for the first screenshot i removed the platform you needed. Mistake on my half. Thanks for the review.

Also watched people play and updated as they went. made a lot of parts easier.
Hammer Time.map
(849.92 KiB) Downloaded 106 times

Re: Hammer Time by Jimmy Jazz - [Brutal 1/2*]

Posted: Sun Nov 05, 2017 2:14 pm
by Freezestyler
Tested with Starkiller.
Design Bugs.
Design Bugs.
screenshot_2017-11-05_14-03-40.png (399.69 KiB) Viewed 2546 times
The Parts are well balanced, but annoying and not funny to play.
Also it is not nice that the last Part is the most faily Part of the Map.
The Design is nice.
All in all the map is not worth releasing.

Re: Hammer Time by Jimmy Jazz - [Brutal 1/2*]

Posted: Tue Nov 21, 2017 4:31 pm
by Jimmy Jazz The 1st
Hey Freezestyler, thanks for the review. Its a bit hard to see the bug in the screenshot, could you maybe say whats wrong?

Also, there is not much for me to go on with this test. You didn't say what parts were 'annoying'. To me, a map with a good design/good balance is definitely releasable.

Would also love to know how you say Chtolly is releasable when it has 1000 more issues in every area. I am a bit lost with that one.

No map update cause the test wasnt exactly helpful in any way.

Re: Hammer Time by Jimmy Jazz - [Brutal 1/2*]

Posted: Wed Nov 22, 2017 2:11 pm
by Konsti
The release of a map should not demand in design

Re: Hammer Time by Jimmy Jazz - [Brutal 1/2*]

Posted: Wed Nov 22, 2017 6:42 pm
by Jimmy Jazz The 1st
Im not saying that. But a map shouldnt be declined because some parts might be 'annoying'. That can be easily fixed, if the tester explains with a bit more detail. I dont mind if my maps are declined and archived, im here to learn more about map making.

Re: Hammer Time by Jimmy Jazz - [Brutal 1/2*]

Posted: Sat Jan 27, 2018 2:19 pm
by jao
Checked with Oblique.

The map is missing good content. Most parts are just fillers and no "real" gameplay, thus it's fairly boring to play.
First part is terrible for team 0. Also, some parts feel really long. It's better to have shorter ones.
Tele 6 and tele 11 have cool ideas.

Declined