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Mini Maxi by Im 'corneum [Brutal]
Posted: Fri Jan 12, 2018 10:34 pm
by Im 'corneum
oke first of all i know the name is retarded af, i wanted to call it minimum maximum. becaus eits minimum designed and maximus sized or so idk, maybe it will stick in the head better this way.
it is a map which has a lot of flying and just big parts in the style of hardcore/genericore/stronghold/back in the days/ back in time/ good o'l days etc. its optimized and easier with bigteam (duh) but its all possible with 2 people. i actually managed to make very whole part with dummy, not in a row or something but yea. hope you enjoy.
Re: Mini Maxi by Im 'corneum [Brutal?]
Posted: Thu Jan 25, 2018 4:59 am
by Im 'corneum
just one little cheat prevention:
Re: Mini Maxi by Im 'corneum [Brutal?]
Posted: Thu Jan 25, 2018 2:43 pm
by Konsti
Amazing map for bigger groups 3* Brutal imo
The start could be very annyoing on a full server
Make the background HD please, it is very laggy
Re: Mini Maxi by Im 'corneum [Brutal?]
Posted: Thu Jan 25, 2018 4:13 pm
by Im 'corneum
thanks for testing!
Re: Mini Maxi by Im 'corneum [Brutal?]
Posted: Tue Feb 27, 2018 1:52 am
by Beiroc
Tested the map with dummy , I like it c:
Just 2 things
- 1.png (807.86 KiB) Viewed 3253 times
You can do this part if you jump from the edge and then swing using double jump and the hookable.
- 2.png (815.55 KiB) Viewed 3253 times
How are you supposed to do both of this parts ? I really tried to understand them but couldn't D:
Re: Mini Maxi by Im 'corneum [Brutal]
Posted: Fri Mar 02, 2018 10:21 pm
by Im 'corneum
hey thanks for testing. i fixed the bug and you can actually hammer through the edges on the parts you didnt get. and i must confess that the first one of these is the single only part i didnt manage to play with dummy. so i made a little helping block there
Re: Mini Maxi by Im 'corneum [Brutal]
Posted: Wed Jun 27, 2018 2:23 pm
by jao
Mapper doesn’t want it to be released anymore
Re: Mini Maxi by Im 'corneum [Brutal]
Posted: Tue Jul 03, 2018 1:18 pm
by fokkonaut
no u, make good design then release