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Speedups have an even smaller hitbox than tele, freeze etc.
Posted: Wed Jan 31, 2018 7:37 pm
by Im 'corneum
Re: Speedups have an even smaller hitbox than tele, freeze etc.
Posted: Thu Feb 01, 2018 12:17 am
by GG Kid
can't wait to see people use that to skip parts on maps!
#Speed
Re: Speedups have an even smaller hitbox than tele, freeze etc.
Posted: Thu Feb 01, 2018 2:19 pm
by Chairn
possible to go through 2 teles tiles or 2 freeze tile with the same disposition.
Re: Speedups have an even smaller hitbox than tele, freeze etc.
Posted: Mon Mar 26, 2018 1:17 pm
by Ryozuki
Maybe you are getting speed but for so little time that it nearly doesnt move you? I may be wrong tho.
Re: Speedups have an even smaller hitbox than tele, freeze etc.
Posted: Mon Mar 26, 2018 1:42 pm
by Im 'corneum
Ryozuki wrote: Mon Mar 26, 2018 1:17 pm
Maybe you are getting speed but for so little time that it nearly doesnt move you? I may be wrong tho.
i highly doubt that. i took very strong speedups so i know for sure. i think once you are affected by them, there is to way out.
Re: Speedups have an even smaller hitbox than tele, freeze etc.
Posted: Mon Mar 26, 2018 2:08 pm
by Tropo
I think its easier to show its hitbox with this simple design where you can just jump and hold a. Funny is that this only works in one way, if you jump from the left you get hit but not from the right.
Re: Speedups have an even smaller hitbox than tele, freeze etc.
Posted: Mon Mar 26, 2018 4:41 pm
by Im 'corneum
tropo. place this at a few random spots in the map to look if its floating point shit.
Re: Speedups have an even smaller hitbox than tele, freeze etc.
Posted: Wed Mar 28, 2018 5:24 am
by Ninjed
or make spawn at another place