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Flux 2 by Pulsar [Brutal 1*]

Posted: Thu Feb 15, 2018 10:43 am
by Pulsar
I made this while ago, I just had to wait for release of Flux.
Map is built around the same idea i.e. stoppers, but it's mostly new stuff (it just shares maybe 3 or 4 things with Flux). I played it with chosen ones and debugged it so I hope there are no more bugs or cheats or whatever.
Enjoy

Re: Flux 2 by Pulsar [Brutal 1*]

Posted: Thu Feb 15, 2018 5:16 pm
by Pulsar
Some minor stuff fixed/changed.

Re: Flux 2 by Pulsar [Brutal 1*]

Posted: Tue Feb 20, 2018 7:48 am
by DanilBest
Nice design, but entity bug for freeze.

Re: Flux 2 by Pulsar [Brutal 1*]

Posted: Wed Feb 21, 2018 2:49 pm
by Pulsar
I hope it's all

Re: Flux 2 by Pulsar [Brutal 1*]

Posted: Wed Feb 21, 2018 2:53 pm
by Pulsar
One more thing..

Re: Flux 2 by Pulsar [Brutal 1*]

Posted: Wed Feb 21, 2018 3:54 pm
by Pulsar
Some random text

Re: Flux 2 by Pulsar [Brutal 1*]

Posted: Wed Feb 21, 2018 3:54 pm
by Hetzi T'nP
I would like to see that on DDnet!
Brooo that's sick!!! Props :)

Re: Flux 2 by Pulsar [Brutal 1*]

Posted: Sun Feb 25, 2018 11:01 pm
by jao
Ready for Release
"Flux 2" by Pulsar
Brutal 1