Nincorn by Ninjed and Im 'corneum [Dummy]
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You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
Re: Nincorn by Ninjed and Im 'corneum [Dummy]
Im 'corneum's maps were suspended from testing for 1 month, that's why this map was pushed back. Nevertheless, I'm aware of mappers being unhappy about the current testing system. I will try to find a fair solution that benefits everyone.
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- Posts: 1052
- Joined: Thu Oct 30, 2014 4:58 pm
- Clan: ☭birming
Re: Nincorn by Ninjed and Im 'corneum [Dummy]
kind of weird that ninjed had to wait a month too
reply to this post or your mom will die in her sleep tonight
- meew'
- Posts: 519
- Joined: Mon Jul 20, 2015 7:17 pm
- Player profile: http://ddnet.tw/players/meew-39-/
- Clan: Möhre
Re: Nincorn by Ninjed and Im 'corneum [Dummy]
hello, cool map i had fun in my playtrough
i didnt look for bugs but pointed im corneum 2 things out he promised me to fix
i didnt look for bugs but pointed im corneum 2 things out he promised me to fix
911 mapping police
Re: Nincorn by Ninjed and Im 'corneum [Dummy]
Approved the map.
10. There should be a warning on the last part, people won't expect a part to be faily.
11. CP 5 - CP 8 is too easy compared to the rest. Also, CP 9 is really lame.
TestShow
10. There should be a warning on the last part, people won't expect a part to be faily.
11. CP 5 - CP 8 is too easy compared to the rest. Also, CP 9 is really lame.
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- Posts: 1300
- Joined: Thu Oct 01, 2015 7:00 pm
- Player profile: https://ddnet.tw/players/Le-32-Petit-32-Prince/
- Mapper profile: https://ddnet.tw/mappers/Ninjed
Re: Nincorn by Ninjed and Im 'corneum [Dummy]
I hope now it's better.
About last part, i think in such hard map they first will look what to do and how to do before, so no real reason to warn them, also didn't got about cp 18, it's very hard to fail like this, it's will very dumb boi who do dat or explain me how to prevent dat
About last part, i think in such hard map they first will look what to do and how to do before, so no real reason to warn them, also didn't got about cp 18, it's very hard to fail like this, it's will very dumb boi who do dat or explain me how to prevent dat
The Real One!
Re: Nincorn by Ninjed and Im 'corneum [Dummy]
SpoilerShow
1 move to tp < cuz need 3 hammer then u can start part.
2 put here unfrezze
3 move tp < like on skrin
4 add tele for back up
5 ipmrove for more strong drag
6 add unfrezze
7 move tele > . Some ppl can fall into frezze(ye it is hard but possible.)
10 add setting for server (off drag)
11 move to tele < < < no waste time for ppl(i tihnk this part borken cuz people will be confused) i remapped this part(look files).
12 ez skip. need more up hole. or down ground
13 unbalanced part .do not make the bulging door. But i think it is still ez part.
14 skip way.doing 5 times out of 10 (im noob , pro do it 9/10)
thats all ty for map.
2 put here unfrezze
3 move tp < like on skrin
4 add tele for back up
5 ipmrove for more strong drag
6 add unfrezze
7 move tele > . Some ppl can fall into frezze(ye it is hard but possible.)
10 add setting for server (off drag)
11 move to tele < < < no waste time for ppl(i tihnk this part borken cuz people will be confused) i remapped this part(look files).
12 ez skip. need more up hole. or down ground
13 unbalanced part .do not make the bulging door. But i think it is still ez part.
14 skip way.doing 5 times out of 10 (im noob , pro do it 9/10)
thats all ty for map.
- Attachments
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- Nincorn.map
- remapped 11 cp
- (796.29 KiB) Downloaded 226 times
Re: Nincorn by Ninjed and Im 'corneum [Dummy]
TestShow
8: Please add unfreeze on TO-teles itself. Even if there are 2 possible TO-teles, it might happen that you get ported to the same one as your dummy.
9: No part in the map is faily in the same way the last part is, so no one will expect it to be faily. Hence add the warning please.
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