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Simple Difficulty by Im 'corneum [Brutal]

Posted: Fri Mar 02, 2018 11:28 pm
by Im 'corneum
i was thinking about making a map as short as simpleplay but as hard as .... i can map(?)
its a hammerhit and fly map with no teles like its known, so what can there be much new to it.
dunno if i should teamforce or not but its getting archived probably

Re: Simple Difficulty by Im 'corneum [Brutal]

Posted: Sat Mar 03, 2018 7:56 am
by stompie
Looks cool the design is really nice
Did you place every tile yourself or just make a palet and spam it from there

Re: Simple Difficulty by Im 'corneum [Brutal]

Posted: Sat Mar 03, 2018 10:34 am
by Im 'corneum
No. I took normal generic unhook an automapped Mix all. Then ichanged the tileset of the layer to the modified generic. You can do that with every other tilest that has the same pattern as a default one with automap

Re: Simple Difficulty by Im 'corneum [Brutal]

Posted: Sat Mar 03, 2018 11:34 am
by fokkonaut
or just copy the automapper and rename it

Re: Simple Difficulty by Im 'corneum [Brutal]

Posted: Sat Mar 03, 2018 1:44 pm
by meew'
Im 'corneum wrote: Sat Mar 03, 2018 10:34 am No. I took normal generic unhook an automapped Mix all. Then ichanged the tileset of the layer to the modified generic. You can do that with every other tilest that has the same pattern as a default one with automap
leave the one tileset out not connected lines loook meeeeeeeeeh

Re: Simple Difficulty by Im 'corneum [Brutal]

Posted: Sat Mar 03, 2018 2:33 pm
by Jimmy Jazz The 1st
Yeah i asked a while ago if someone can fix it xD only 1 of the 3 is alright imo. But its not unplayable.

Re: Simple Difficulty by Im 'corneum [Brutal]

Posted: Tue Mar 20, 2018 1:36 pm
by jao
Mapper doesn't want to have the map released anymore, moving to Archive.