My first map

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BlueMeww
Posts: 3
Joined: Fri Apr 13, 2018 9:14 pm
Player profile: https://ddnet.tw/players/BlueMeww/
Mapper profile: https://ddnet.tw/mappers/BlueMeww/
Clan: Newb

My first map

Post by BlueMeww »

Hey i just want to upload my first map can someone explain me how ?
Attachments
Dood_56b8e0eb.map
(647.14 KiB) Downloaded 104 times
Last edited by BlueMeww on Fri Apr 13, 2018 10:29 pm, edited 2 times in total.
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Swift
Posts: 230
Joined: Tue May 31, 2016 9:19 pm
Location: Venice Beach
Player profile: https://ddnet.tw/players/Nyanto/
Clan: NVMI

Re: My first map

Post by Swift »

grab the file into the window (full editor & preview) or press "Attachments" and "add files"
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BlueMeww
Posts: 3
Joined: Fri Apr 13, 2018 9:14 pm
Player profile: https://ddnet.tw/players/BlueMeww/
Mapper profile: https://ddnet.tw/mappers/BlueMeww/
Clan: Newb

Re: My first map

Post by BlueMeww »

ok i do that :b
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Cellegen
Posts: 1140
Joined: Sun Nov 06, 2016 10:39 pm
Location: Germany
Player profile: https://ddnet.tw/players/Cellegen/
Mapper profile: https://ddnet.tw/mappers/Cellegen/
Clan: RestInHell.
Website: https://skins.tw/
Discord: Cellegen | RiH#5501

Re: My first map

Post by Cellegen »

So i suppose to say: Welcome to a world with infinie creation, fun and sharing place...

MAPPING! (or smth inspiring lol)
First of all there are "Mapping Rules" you should follow for posting a "Releaseable Map".
First thing to know is: If you start mapping, you might first make "Good - Creative / Uniqe Parts". Your first map has a Low rate DDMax style which we really don't wanna see in the future releases for sure >.>" (Suggestion: Try to make your next map more creative, maybe harder and quite fun than your actual first map.)
Second thing to know is: A good design. In future releases impossible to release a map with bad design. We must know that there is a good rate of design which is actually good for our eyes and our FPS. So make a good design, but not overdesign it.
Third thing to know is: If you ever wondered that why your map is so "Short"? Ye, this is a little issue too, but it depends on how you mapped your map. Maybe you could make it like Min: "400 x 300" to make it enough long to enjoy.
Fourth thing to know is: Always find bugs. No matter what, bugs (like cheatways and weird bugs which it changes gameplay) should not appear. That's what you must concentrate when you finalize your map.

I guess its enough :D
I don't say it's a bad map, but i saw what you did here. :)

-Much love: Cellegen :3
also idk why i wrote this long
RestInHell. - Team Leader
BlueMeww
Posts: 3
Joined: Fri Apr 13, 2018 9:14 pm
Player profile: https://ddnet.tw/players/BlueMeww/
Mapper profile: https://ddnet.tw/mappers/BlueMeww/
Clan: Newb

Re: My first map

Post by BlueMeww »

ty for the hint Cellegen :D
jao
Posts: 1274
Joined: Wed Jul 06, 2016 1:18 pm

Re: My first map

Post by jao »

Sorry this map isn't worth to release. Too low quality generally and parts are too basic. I'd suggest you look at already released good maps and figure out what makes them up. It should be easy to tell differences to your map :)
Also, read our Tutorial Section and the Mapper and Section Rules.


[declined]Dood; BlueMeww[/declined]
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