Blossom by Qí [Brutal]
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You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
Re: Blossom by Qí [Brutal]
We are testing it on Discord atm, feel free to join.
SpoilerShow
"I like the design idea, please remove all kill tiles, they are very unnecessary. Maybe make the map longer than it is now? It felt pretty short."
- Broke
"some parts are rly faily and the end gores is out of place imo
the ending gores is harder than rest of map and lame imo
overall a good naufrage like map with a stolen part tho.."
-snail
- Broke
"some parts are rly faily and the end gores is out of place imo
the ending gores is harder than rest of map and lame imo
overall a good naufrage like map with a stolen part tho.."
-snail
Re: Blossom by Qí [Brutal]
Results: 26/48 | Balance: 6/10 • Flow: 7/10 • Creativity: 4/10 • Playability: 5/10 • Fun: 3/5 • Design: 1/3 — 5 Votes
Not enough playability (6 required)
If you want to try fixing it, I would delete all/most kill tiles; they seem pretty random and unnecessary to me.
[declined]Blossom; Qí[/declined]
Not enough playability (6 required)
If you want to try fixing it, I would delete all/most kill tiles; they seem pretty random and unnecessary to me.
[declined]Blossom; Qí[/declined]
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