sparkly_stars, map background automapper

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User avatar
mind
Posts: 18
Joined: Tue Sep 22, 2020 11:32 am

sparkly_stars, map background automapper

Post by mind »

Hi,

I present you a way to create star-filled night skies with a tileset and automapper instead of a background quad.

Pros:
- lowest file-size: 10kB vs 60-400kB
- tile-layers seem to give better fps compared to quads

Tileset:
sparkly_stars.png
sparkly_stars.png (9.79 KiB) Viewed 4321 times
Automapper:
sparkly_stars.rules
(10.3 KiB) Downloaded 227 times
Ingame example:
screenshot_2023-05-10_09-42-51.png
screenshot_2023-05-10_09-42-51.png (572.91 KiB) Viewed 4321 times
User avatar
mind
Posts: 18
Joined: Tue Sep 22, 2020 11:32 am

Re: sparkly_stars, map background automapper

Post by mind »

Tutorial:

1. Fill the background layer with the "Auto Map" tile.
screenshot_2023-05-10_09-45-07.png
screenshot_2023-05-10_09-45-07.png (1.01 MiB) Viewed 4320 times
2. Select one of the "AUTO MAP" rules.
screenshot_2023-05-10_09-45-26.png
screenshot_2023-05-10_09-45-26.png (1.21 MiB) Viewed 4320 times
3. Click Automap.
screenshot_2023-05-10_09-45-41.png
screenshot_2023-05-10_09-45-41.png (633.33 KiB) Viewed 4320 times
Done

If you want to have more stars in the background, simply create another layer with sparkly_stars.
User avatar
louis
Posts: 15
Joined: Thu Apr 02, 2020 2:38 pm
Player profile: https://ddnet.tw/players/louis
Mapper profile: https://ddnet.tw/mappers/louis
YouTube: @louistw
Discord: louis#2121

Re: sparkly_stars, map background automapper

Post by louis »

amazing tool
great news for lazy mapper like me
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