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[RELEASE ON SUNDAY] Dawn To Dusk
Posted: Mon Dec 15, 2014 6:46 pm
by mikey12
Re: Dawn To Dusk
Posted: Tue Dec 23, 2014 1:57 pm
by deen
No one has taken a look yet?
Re: Dawn To Dusk
Posted: Tue Dec 23, 2014 11:06 pm
by hi_leute_gll
Use Aspect Ratio on clouds and make them HD.
Grahic issues with ddnet-walls:

- Unbenannt.png (57.3 KiB) Viewed 4094 times
Re: Dawn To Dusk
Posted: Wed Dec 24, 2014 12:24 pm
by Alvin Risk
Re: Dawn To Dusk
Posted: Wed Dec 24, 2014 12:31 pm
by hi_leute_gll
Screen 13. How can you stuck there?
Re: Dawn To Dusk
Posted: Wed Dec 24, 2014 12:34 pm
by Alvin Risk
hi_leute_gll wrote:Screen 13. How can you stuck there?
like this:
Re: Dawn To Dusk
Posted: Wed Dec 24, 2014 12:36 pm
by hi_leute_gll
That was a server issue as far as i remember?
Re: Dawn To Dusk
Posted: Wed Dec 24, 2014 12:39 pm
by Alvin Risk
Idk

Maybe, but need to be carefully
Re: Dawn To Dusk
Posted: Wed Dec 24, 2014 12:40 pm
by deen
hi_leute_gll wrote:That was a server issue as far as i remember?
Yes, should be fixed.
Re: Dawn To Dusk
Posted: Wed Dec 24, 2014 12:44 pm
by tobu.
Tested with <BµmM>.
Map has a nice gameplay everything is possible and it makes fun to play.
Bugs: