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Just HookThrough

Posted: Tue Dec 23, 2014 12:42 pm
by Index
Amol kindly gave me the permission to rework his old map 'Hookthrough', so here is my strongly modified version of it <3
I would say Moderate 2*..

Re: Just HookThrough 1

Posted: Tue Dec 23, 2014 1:00 pm
by Alvin Risk
This is like a "hooktrough" ? :)

Re: Just HookThrough 1

Posted: Tue Dec 23, 2014 4:28 pm
by Åmol
I reworked the map even more -

Re: Just HookThrough 1

Posted: Tue Dec 23, 2014 8:16 pm
by Evoli
There is a map called: Hookthrough

when you call the map Just Hookthrough
or Hookthrough 2 that would be enough thanks!

Re: Just HookThrough 1

Posted: Tue Dec 23, 2014 8:30 pm
by Åmol
map: "Hookthrough" took the name from this map. this map had the name first.
But it's ok i guess, Just Hookthrough is fine

Re: Just HookThrough 1

Posted: Sat Dec 27, 2014 4:46 pm
by hi_leute_gll
Teste with Bumm.

It's a cool, small speedrun map. We think it's Moderate 2 Star.

2 cheats:
screen1.png
screen1.png (1.05 MiB) Viewed 2866 times
You can go out of the map here.
screen2.png
screen2.png (530.32 KiB) Viewed 2866 times
You can cut this with hf.

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screen3.png
screen3.png (475.25 KiB) Viewed 2866 times
You marked the switch as unfreeze. Maybe put a sign there.
screen4.png
screen4.png (669.62 KiB) Viewed 2866 times
This part is a bit long and not really exciting.
screen5.png
screen5.png (220 KiB) Viewed 2866 times
Little graphic issue.
screen6.png
screen6.png (362.36 KiB) Viewed 2866 times
Maybe add an arrow there, so people know that they can release the hook?
screen7.png
screen7.png (382.61 KiB) Viewed 2866 times
???

Re: Just HookThrough 1

Posted: Sat Dec 27, 2014 10:00 pm
by Index
Thanks for testing :3
I hopefully fixed the cheats, you can still hammerfly there if you really want to but its harder now.
All other screenies and some additional things fixed (the long, annoying way wasn't the right one lol)

Re: Just HookThrough

Posted: Tue Dec 30, 2014 10:41 pm
by Lady Saavik
removed manymany hookthroughs, there are only these around the walls left
added more shaddows behind the walls
removed this arrow because it lookes like speedup, you can use pause if you dont see what is down and you play without dynamic camera, your partner can tell you also to release the hook
uploaded on test srv
tobu and Im corneum said map is fun, sometimes a bit faily, but good, mod 3-4*
but I have questions because I didn't play the map: where is switch number 1? and doors nr 2 stay opened forever? 3 is time-switch and 2 not

EDIT
I didnt say release deen D: hope you are not doing this

Re: Just HookThrough

Posted: Tue Dec 30, 2014 11:19 pm
by hi_leute_gll
This map is a short speedrun map. So it should be only playable for teams about 2 tees, I think.
Then it shouldn't be a problem if a door is staying open.

Re: Just HookThrough

Posted: Tue Dec 30, 2014 11:55 pm
by Lady Saavik
what is a 'short speedrun map only for 2p teams'? ._.
it's very well playable in bigger groups I think, big enough?
there is also help-part to skip 40% of the map if one team is down and one right ^^