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[WAITING] ChillCore
Posted: Sun Jan 04, 2015 7:02 pm
by ChillerDragon
ChillCore is lowChillCore's big sister and a Moderate Map.
Re: ChillCore
Posted: Sun Jan 04, 2015 8:24 pm
by Ama
And map name is ChillWorld good job XD
Re: ChillCore
Posted: Sun Jan 04, 2015 10:23 pm
by ChillerDragon
oop! false map sry. fixed it

Re: ChillCore
Posted: Wed Jan 07, 2015 6:59 am
by Alvin Risk
Where the spawn?
Re: [NEW] ChillCore
Posted: Fri Jan 09, 2015 12:56 am
by Welf
chillerdragon if you upload a new version, dont edit the first post, because nobody notices
Re: [NEW] ChillCore
Posted: Fri Jan 09, 2015 9:47 pm
by timakro
to fix:
* add unsolo
* less tele (crashes client sometimes when connecting)
* after startline and solotiles stopper, so that you can't enter startline after doing first part
* move jetpack tile
* mark tiles (for example jetpack)
* diagonal edges of freeze and tele (if u dont know how ask me)
* evil(red) tele at fast deep drag part
* to hard freeze player hammer part
* hammer thing 1 longer because its able with grenade
* remove freeze hat hookfly part
* only 3 finish tiles (looks better)
* smaller sun
Re: [WAITING] ChillCore
Posted: Wed Jan 28, 2015 11:34 am
by hi_leute_gll
Same here like on LowChillCore.
Mapper doesn't do anything. I asked him about the maps a few days ago, he wanted to upload fixed versions, but nothing happened.
So, sadly, Archive for now.