Page 1 of 3
[RELEASE ON SUNDAY] Hookthrough2
Posted: Mon Jan 05, 2015 11:13 pm
by [A] Awesome
I made the map Hooktrough2.Every part is a Hookthrough part like in my first map Hooktrough.
This time the map is harder then the old map and i tried to make my own design because i needed help in my old map.
I tested it with some friends and fixed all bugs we found.
I think it is Mod 3-4*
Re: Hookthrough2
Posted: Tue Jan 06, 2015 1:38 am
by Alvin Risk
Re: Hookthrough2
Posted: Tue Jan 06, 2015 1:40 am
by Welf
The first 3 screens, why not? he is the mapper? he can decide how he wants to make the finish line?
Re: Hookthrough2
Posted: Tue Jan 06, 2015 1:43 am
by Alvin Risk
Imho this looks ugly. I show ho to will be better.
Re: Hookthrough2
Posted: Tue Jan 06, 2015 1:47 am
by [A] Awesome
Why are the shields or the shotgun not needed?
And to the "How" you have to hook your partner in the tele so you get up too
Re: Hookthrough2
Posted: Tue Jan 06, 2015 1:49 am
by Alvin Risk
Shotgun needn't cause u can just hook and jump.
"How?" idk how to do it

And ask u it, i thought that i need fire to bottom for give speed to my parthner

Re: Hookthrough2
Posted: Tue Jan 06, 2015 1:52 am
by [A] Awesome
Just hook your partner and hold the hook
Re: Hookthrough2
Posted: Tue Jan 06, 2015 2:03 am
by Alvin Risk
Now i explain it

Re: Hookthrough2
Posted: Tue Jan 06, 2015 3:01 am
by Ama
USE RED TELES !!!!!!!!!!!!! except tele 8
Put it to 360 to make it i circle
Use CTRL to move it slowly
Re: Hookthrough2
Posted: Tue Jan 06, 2015 1:09 pm
by [A] Awesome
fixed