About Dummy maps.
- Alvin Risk
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About Dummy maps.
Hi, today i want tell about dummy maps and how to make it.
Some rules for map:
1.Map need to be for two tees and only in team.
2.Second tee need to be deepfreezed.
3.Don't make map where i can stay deepfreed tee and finish it.
How to make map only for two tees and only at the team?
You need to create configuration file for map.
Make simple text document and rename it's like this:
"untitledtext.txt" to "mapname.cfg" or "mapname.map.cfg"
Enter to the config it:
sv_team 2 //*** Ths command make: U must to enter to team or when u will be through start ur tee will be die.
sv_team_size 2 //*** This command make: Just limit tee in one team.
Save this file.
How to deepfreez second tee?
1.You can use swithes. 2.Way, without switches. And, i think that this the end
Some rules for map:
1.Map need to be for two tees and only in team.
2.Second tee need to be deepfreezed.
3.Don't make map where i can stay deepfreed tee and finish it.
How to make map only for two tees and only at the team?
You need to create configuration file for map.
Make simple text document and rename it's like this:
"untitledtext.txt" to "mapname.cfg" or "mapname.map.cfg"
Enter to the config it:
sv_team 2 //*** Ths command make: U must to enter to team or when u will be through start ur tee will be die.
sv_team_size 2 //*** This command make: Just limit tee in one team.
Save this file.
How to deepfreez second tee?
1.You can use swithes. 2.Way, without switches. And, i think that this the end
Last edited by Alvin Risk on Mon Jan 12, 2015 5:47 am, edited 1 time in total.
Ya ebu tvou mamashu.
- hi_leute_gll
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Re: About Dummy maps.
Thanks for your work!
Can be moved to Tutorials, i think.
Do you mean that deepfreezed tee should be killed?Alvin Risk wrote: 3.Don't make map where i can stay deepfreed tee and finish it.
Can be moved to Tutorials, i think.
.hi._.leute._.gll. | iMTGmember
- Alvin Risk
- Posts: 440
- Joined: Sat Oct 04, 2014 6:27 am
- Player profile: http://ddnet.tw/players/Alvin-32-Risk
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- YouTube: user/z2mex
-
- Posts: 921
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Re: About Dummy maps.
Who said that dummy cant finish the map its just becouse somebody maps like that it doesnt mean all of the mappers have to
- BlaGK
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Re: About Dummy maps.
When we don't kill the dummy, we can race a dummy map with 2 players. 1 will do all the work, the other is just getting dragged. If he doesn't get killed at the end, he'll earn points( and a rank) for doing nothing.
-
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Re: About Dummy maps.
i rather play with someone that can talk to me even if he is frozen the whole time
- Soreu
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Re: About Dummy maps.
in such case u still can, he will just die to let you finish
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
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- Posts: 341
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Re: About Dummy maps.
he can talk to you as much as he wants, just not finish.
lol @ soreu <3
lol @ soreu <3
Re: About Dummy maps.
@Alvin Risk: First thanks for the tutorial, but there is a much easier way to do the deepfreeze part. Here is a screen.
@BlaGK: I totally agree with what u said.
@BlaGK: I totally agree with what u said.
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- Soreu
- Posts: 1371
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Re: About Dummy maps.
645654: then first guy will be deep or i am wrong? xd Alvin's way is good also, but i srsly don't understand why not just one line of switches, deep is On all time anyway, to prevent someone goin back thru start line, he can place stoppers...
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
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