Page 1 of 1
Add Categories?
Posted: Tue May 20, 2014 5:36 pm
by imp
I wanted to report bugs off released maps, also oldschool maps. I think it would be quite good to add new groups for bug report: Novice, Moderate, Brutal, Solo and Oldschool (also Hitomi?). At the moment this seems to be useless, but when we have like 30 reports of different maps of each category this will become a disaster. I've seen really many bugs so far on all servers and when I just post them in 1 topic .. well, diarrhea. (unfortunately I rarely made screens of the bugs and also don't really know the maps names, but I will take notes in the near future, when i find any time to play)
Re: Add Categories?
Posted: Tue May 20, 2014 6:11 pm
by deen
Bug reports should be fixed quickly, don't see this becoming a problem. If it's just small bugs you've seen, you can fix them yourself and upload fixed maps. That's probably easier.
Posted: Tue May 20, 2014 6:45 pm
by imp
Yeah, mostly graphical bugs, sometimes too many/few collision/freeze blocks. Sometimes missing hookthorugh.
....................................................................................... ___
One more question. When you set hookthrough for instance like this: --> |.....: Then it also affects the block below allthough your arrow points to a specific direction, how to fix that? (I can't put proper hookthrough because of that problem, tell me if you need screen)
Re: Add Categories?
Posted: Tue May 20, 2014 7:25 pm
by deen
Unfixable with current hookthrough, just avoid that situation.
Posted: Tue May 20, 2014 7:28 pm
by imp
Kay, I tried so already, but it's not always possible. There also are enough maps with that bug
What about adding a 2nd hookthorugh entity which only points to a specific direction so you can fix that problem?
Re: Add Categories?
Posted: Tue May 20, 2014 7:33 pm
by Lady Saavik
or tile that stops hookthrough?! like this thing with laser and plasma... so you mark tiles that never can be hookthrough!
Re: Add Categories?
Posted: Tue May 20, 2014 7:37 pm
by deen
I prefer imp's solution. It's how it should have been done.
"Laserstopper"
Posted: Tue May 20, 2014 8:30 pm
by imp
One more question to this offtopic talk ^^
I've never tried this before: Is it possible to make these laserstopper in different switches so they don't affect each other?