Hell-time [NEW]
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- Server PW: nimrocks
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- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.org/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Hell-time [NEW]
This map is a short gores with teles as freeze! I saw you uploaded Sorgores so, maybe, this can be great! Hope you enjoy it! Maybe the red colors can hurt your eyes, but really i tried in every way to fix it... but we're in the hell, i can't do nothing 
This map can be a solo 2star map!
Some screenshots just for let you dream ( in this case you must do a nightmare, because, you know, we are in the hell
)
And now... the map ( if you're not a tester and you can't enjoy it, just send me a PM and i will give it to you )
You can also enjoy my demo! ( I complete it in 1:54, epic time )
If you're watching this string, release my map!
This map can be a solo 2star map!
Some screenshots just for let you dream ( in this case you must do a nightmare, because, you know, we are in the hell
And now... the map ( if you're not a tester and you can't enjoy it, just send me a PM and i will give it to you )
You can also enjoy my demo! ( I complete it in 1:54, epic time )
If you're watching this string, release my map!
- kamillentee
- Posts: 687
- Joined: Sat Jul 26, 2014 11:47 pm
- Player profile: http://ddnet.org/players/kamillentee/
- Clan: |*KoG*|
Re: Hell-time [NEW]
Yeah that's probably a better idea to map this map with teles instead of freeze. I guess I will like it more then before. So could you send me the new version please I'd like to have a look on it.
And because you wanna release this map on ddnet now do u still want to release the old map on KoG servers. I guess it fits more here and I'll would remove the map from qshar testing section if you are OK with this now.
And because you wanna release this map on ddnet now do u still want to release the old map on KoG servers. I guess it fits more here and I'll would remove the map from qshar testing section if you are OK with this now.
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Ama
- Posts: 921
- Joined: Sun Jun 01, 2014 12:28 pm
- Player profile: http://ddnet.org/players/Ama/
- Mapper profile: http://ddnet.tw/mappers/Ama/
Re: Hell-time [NEW]
Nico the map isnt bad the background is playable
But i feel like i have to do the same part 5 times in the map long straight tight gores
But i feel like i have to do the same part 5 times in the map long straight tight gores
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.org/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: Hell-time [NEW]
Ama wrote:Nico the map isnt bad the background is playable
But i feel like i have to do the same part 5 times in the map long straight tight gores
Ty, maybe i will remove 2tiles height parts, and let them be 3tiles
Hey hey i did it!
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Ama
- Posts: 921
- Joined: Sun Jun 01, 2014 12:28 pm
- Player profile: http://ddnet.org/players/Ama/
- Mapper profile: http://ddnet.tw/mappers/Ama/
Re: Hell-time [NEW]
The problem is not the 2 tiles space the problem is you have to do it 5 times in the map try to make it diffrent not the same all the time
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.org/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: Hell-time [NEW]
Kk i will do it tomorrowAma wrote:The problem is not the 2 tiles space the problem is you have to do it 5 times in the map try to make it diffrent not the same all the time
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Spyker
- Posts: 559
- Joined: Thu Oct 30, 2014 5:06 pm
- Player profile: http://ddnet.org/players/Spyker/
- Mapper profile: http://ddnet.tw/mappers/Spyker/
Re: Hell-time [NEW]
I really think gores maps have nothing to do with ddnet, maybe add some original parts, with other weapons or Strange hookthrough... It is a qshar map with teleport.
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Ama
- Posts: 921
- Joined: Sun Jun 01, 2014 12:28 pm
- Player profile: http://ddnet.org/players/Ama/
- Mapper profile: http://ddnet.tw/mappers/Ama/
Re: Hell-time [NEW]
Then your triple fly map has nothing to do with ddnet aswellSpyker wrote:I really think gores maps have nothing to do with ddnet, maybe add some original parts, with other weapons or Strange hookthrough... It is a qshar map with teleport.
Re: Hell-time [NEW]
1+Ama wrote:Then your triple fly map has nothing to do with ddnet aswellSpyker wrote:I really think gores maps have nothing to do with ddnet, maybe add some original parts, with other weapons or Strange hookthrough... It is a qshar map with teleport.
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.org/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: Hell-time [NEW]
Gores maps haven't teles and they're so long! They have usually the grass_main normal tiles! DDnet added Sorgores, why so don't add my map?
Ok, i changed some parts as Ama telt to me: I even added game cp ( the numbers in game, who shows your time racing )
Ok, i changed some parts as Ama telt to me: I even added game cp ( the numbers in game, who shows your time racing )
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