Elumite by {E}{L}{I}{T}{E}&gB.|Kayumi
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Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
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- Posts: 205
- Joined: Sat May 17, 2014 2:19 pm
- Player profile: http://ddnet.tw/players/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
- Mapper profile: http://ddnet.tw/mappers/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
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- Posts: 205
- Joined: Sat May 17, 2014 2:19 pm
- Player profile: http://ddnet.tw/players/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
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Re: Elumite by {E}{L}{I}{T}{E}&gB.|Kayumi
Fixed 1. Part
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- Posts: 205
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Re: Elumite by {E}{L}{I}{T}{E}&gB.|Kayumi
{E}{L}{I}{T}{E} wrote:Fixed 1. Part
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- Posts: 205
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Re: Elumite by {E}{L}{I}{T}{E}&gB.|Kayumi
Hey,
I quickly tested your map with super and /pause. As I already wrote you the design is kinda nice and most of the parts are creative. Unfortunately I could not test all parts properly, so I trust you that all parts are possible, mabe another tester can do a additional test run (:
Here are just a few things I noticed:
I quickly tested your map with super and /pause. As I already wrote you the design is kinda nice and most of the parts are creative. Unfortunately I could not test all parts properly, so I trust you that all parts are possible, mabe another tester can do a additional test run (:
Here are just a few things I noticed:
- Attachments
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- mark jump-entites
- screenshot_2014-07-02_11-17-15.png (389.01 KiB) Viewed 2578 times
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- mark jump-entities
- screenshot_2014-07-02_11-16-59.png (302.91 KiB) Viewed 2578 times
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- somehow mark the walljump-tiles or write at the beginning that it's walljump or something like that
- screenshot_2014-07-02_11-12-38.png (545.43 KiB) Viewed 2578 times
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- missing round corner on the left
- screenshot_2014-07-02_11-11-33.png (275 KiB) Viewed 2578 times
- Gridwyn
- Posts: 500
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- Player profile: http://ddnet.tw/players/Gridwyn/
- Mapper profile: http://ddnet.tw/mappers/Gridwyn/
Re: Elumite by {E}{L}{I}{T}{E}&gB.|Kayumi
Nice map
- Attachments
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- I think need check here
- screenshot_2014-07-02_14-06-55.png (126.6 KiB) Viewed 2562 times
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- Posts: 205
- Joined: Sat May 17, 2014 2:19 pm
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Re: Elumite by {E}{L}{I}{T}{E}&gB.|Kayumi
All Fixed
(when attachment not comming then again HTTP Error)
sry have new topic for the test was not done intentionally; c
(when attachment not comming then again HTTP Error)
sry have new topic for the test was not done intentionally; c
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- Posts: 205
- Joined: Sat May 17, 2014 2:19 pm
- Player profile: http://ddnet.tw/players/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
- Mapper profile: http://ddnet.tw/mappers/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
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- Posts: 205
- Joined: Sat May 17, 2014 2:19 pm
- Player profile: http://ddnet.tw/players/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
- Mapper profile: http://ddnet.tw/mappers/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
Re: Elumite by {E}{L}{I}{T}{E}&gB.|Kayumi
i still wait for test :c
Re: Elumite by {E}{L}{I}{T}{E}&gB.|Kayumi
didnt test any part so far
but really fix these tele-edges like it is now u could get a 0sec time
also u could start with sg if u hf back and fall in tele
at tele 14 u can give both laser+grenade, idk if u missunderstand this part but i guess u can skip it?
but really fix these tele-edges like it is now u could get a 0sec time
also u could start with sg if u hf back and fall in tele
at tele 14 u can give both laser+grenade, idk if u missunderstand this part but i guess u can skip it?
wer das liest ist doof
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