map SlimeZ
Forum rules
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
-
Welf
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.org/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: map SlimeZ
some parts are cool, some parts are rather bad, needs a test with mapper maybe
-
Deathman
- Posts: 80
- Joined: Sun Jun 22, 2014 12:31 pm
- Player profile: http://ddnet.org/players/Deathman/
- Clan: [DeathFace]
Re: map SlimeZ
ok i can change the bad parts.
Speedboy is not playing tw for some time now. but i can test later
Speedboy is not playing tw for some time now. but i can test later
-
Deathman
- Posts: 80
- Joined: Sun Jun 22, 2014 12:31 pm
- Player profile: http://ddnet.org/players/Deathman/
- Clan: [DeathFace]
Re: map SlimeZ
how to test with tester?
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.org/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: map SlimeZ
you can go on the test server trashmapDeathman wrote:how to test with tester?
1. Upload your map in trashamap.timegame.de
2. Go on this IP 84.38.65.222:8305 or search DDRace Trash Map
3. Invite the tester in...
Also if the tester wants he can give you pw of test servers but we don't usually do it
-
Welf
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.org/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: map SlimeZ
just for info: i rather give mapper the password of the official test servers, instead of making a test on trashmap
-
Deathman
- Posts: 80
- Joined: Sun Jun 22, 2014 12:31 pm
- Player profile: http://ddnet.org/players/Deathman/
- Clan: [DeathFace]
Re: map SlimeZ
I removed the shields in 2. last part because they were wrong
and when i test on testserver?
and when i test on testserver?
- Attachments
-
- SlimeZ.map
- (364.64 KiB) Downloaded 141 times
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.org/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: map SlimeZ
Have you got skype? Give me a PM when you want to test ( also )...Deathman wrote:I removed the shields in 2. last part because they were wrong
and when i test on testserver?
I can test with you
-
Welf
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.org/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: map SlimeZ
Had a test with mapper (one screen because i didnt know how to show him ingame)
the design is rather bad, Index can you redesign this maybe?
the design is rather bad, Index can you redesign this maybe?
- Attachments
-
- yellow: flying lamp? red: in the whole background mirror these bushes
- screenshot_2015-06-06_21-58-12.png (203.4 KiB) Viewed 2552 times
-
Deathman
- Posts: 80
- Joined: Sun Jun 22, 2014 12:31 pm
- Player profile: http://ddnet.org/players/Deathman/
- Clan: [DeathFace]
Re: map SlimeZ
i think i did everything what welf told me
- Attachments
-
- SlimeZ.map
- (363.88 KiB) Downloaded 123 times
Re: map SlimeZ
Ye, I'll take a look at it in the next few days ._.Welf wrote:the design is rather bad, Index can you redesign this maybe?
Who is online
Users browsing this forum: Bing [Bot], Semrush [Bot] and 41 guests