Night Sky
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You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.org/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: Night Sky
You must say thanks to Seba0006 too...Zaiross wrote:Hi Ñı©Ø. Thanks for suggestions.
Btw do not rename the map every time you re-upload it, ( with 1.1 ) just put only map name
- Zaiross
- Posts: 173
- Joined: Sat Apr 25, 2015 3:09 pm
- Location: Poland
- Player profile: http://ddnet.org/players/Zaiross/
- Mapper profile: http://ddnet.tw/mappers/Zaiross/
Re: Night Sky
I need rename every time.
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.org/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Night Sky
and we need to change it back and upload on test server
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Welf
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.org/players/Welf/
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Re: Night Sky
Had a look on it (no gameplay test) looks to be moderate 2-3
i like the design
i like the design
- Attachments
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- red: remove yellow: make external
you only need to embed tiles, if they are not included in the vanilla client - screenshot_2015-06-07_16-11-16.png (250.43 KiB) Viewed 2259 times
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- add hookthrough
- screenshot_2015-06-07_16-09-56.png (419.57 KiB) Viewed 2259 times
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- add hookthrough
- screenshot_2015-06-07_16-09-29.png (477.39 KiB) Viewed 2259 times
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- add endless hook off tile (idk if it is possible to cheat here, it might be)
- screenshot_2015-06-07_16-09-23.png (462.04 KiB) Viewed 2259 times
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- add hookthrough
- screenshot_2015-06-07_16-09-09.png (460.98 KiB) Viewed 2259 times
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- its somehow too dark behind the wall
- screenshot_2015-06-07_16-08-42.png (65.72 KiB) Viewed 2259 times
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- add freeze behind the wall
- screenshot_2015-06-07_16-08-21.png (69.97 KiB) Viewed 2259 times
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- something is here behind the wall
- screenshot_2015-06-07_16-08-13.png (405.4 KiB) Viewed 2259 times
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- add some hammer off blocks (if some players go in at the same time it might be bugged, i am not sure)
- screenshot_2015-06-07_16-07-47.png (584.51 KiB) Viewed 2259 times
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- red: put another tile in wall (mirror the rope) yellow: you can put freeze behind these blocks to make it look better
- screenshot_2015-06-07_16-06-34.png (58.23 KiB) Viewed 2259 times
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- add hookthrough
- screenshot_2015-06-07_16-05-47.png (383.39 KiB) Viewed 2259 times
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- add hookthrough
- screenshot_2015-06-07_16-04-13.png (396.49 KiB) Viewed 2259 times
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- small graphic bug
- screenshot_2015-06-07_16-01-40.png (91.34 KiB) Viewed 2259 times
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Welf
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.org/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: Night Sky
had a test with onionly me (and thx to pipou)
we think moderate 3 stars
some more screens
we think moderate 3 stars
some more screens
- Attachments
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- you can add unfreeze
- screenshot_2015-06-07_16-46-26.png (598.07 KiB) Viewed 2252 times
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- some graphic bug in wall
- screenshot_2015-06-07_16-40-29.png (258.7 KiB) Viewed 2252 times
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- some graphic bug in wall
- screenshot_2015-06-07_16-38-56.png (293.32 KiB) Viewed 2252 times
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- some graphic bug in wall
- screenshot_2015-06-07_16-38-38.png (66.54 KiB) Viewed 2252 times
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- add solo off
- screenshot_2015-06-07_16-35-33.png (427.4 KiB) Viewed 2252 times
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- you can add unfreeze
- screenshot_2015-06-07_16-31-48.png (454.54 KiB) Viewed 2252 times
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- how is this supposed to work? We "cheated" it probably with this hook
- screenshot_2015-06-07_16-27-24.png (150.56 KiB) Viewed 2252 times
- Zaiross
- Posts: 173
- Joined: Sat Apr 25, 2015 3:09 pm
- Location: Poland
- Player profile: http://ddnet.org/players/Zaiross/
- Mapper profile: http://ddnet.tw/mappers/Zaiross/
Re: Night Sky
No, you do it well, I wanted to invent something new, I always try to be as our original (which can be seen after the design). I do not have time to correct this. Are you sure you tested the latest version? I remember already corrected most of these bugs. Anyway thanks.
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Welf
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.org/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: Night Sky
i think the part is hard to understand (how should ppl know how this hookthrough works?), thats why i dislike this
I also thought that you already fixed some more stuff, i think i even downloaded the newest version (and upload again) to be sure. Just fix all the bugs and its np ^^.
I also thought that you already fixed some more stuff, i think i even downloaded the newest version (and upload again) to be sure. Just fix all the bugs and its np ^^.
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.org/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Night Sky
When I played this map with Fels, we understood this part without problems.
This hookthrough is used in one of [SI] maps too. I liked it.
This hookthrough is used in one of [SI] maps too. I liked it.
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Welf
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.org/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: Night Sky
because you are pro? but the map is for moderate players...
how should somebody know, that he has to hook through it in that angle?
for me it would be easier to understand, if it is marked different
whatever doesnt need fix
how should somebody know, that he has to hook through it in that angle?
for me it would be easier to understand, if it is marked different
whatever doesnt need fix
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.org/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Night Sky
Because he will try whats wrong with this hookthrough?
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