My third try :D
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Skeptar
- Posts: 119
- Joined: Sun Jun 22, 2014 11:28 am
- Player profile: http://ddnet.org/players/Skeptar/
- Mapper profile: http://ddnet.tw/mappers/Skeptar/
My third try :D
Here guys is my third try (with a other background color, ...).
I hope you like it.
-> I dont want add everywhere unfreeze i hope thats okay, because i like it without (its harder to get a nice time)
And i hope you are now happy Index
I hope you like it.
-> I dont want add everywhere unfreeze i hope thats okay, because i like it without (its harder to get a nice time)
And i hope you are now happy Index
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Skeptar
- Posts: 119
- Joined: Sun Jun 22, 2014 11:28 am
- Player profile: http://ddnet.org/players/Skeptar/
- Mapper profile: http://ddnet.tw/mappers/Skeptar/
Re: My third try :D
I found some fails. Here is the new Version.
Re: My third try :D
Hey,
I didn't test your map yet (will probably do that tomorrow), but I quickly looked at it and was surprised that it's almost 1mb large. Unfortunately you didn't pay attention to my last post in your other map topic, you embdeed again many standard tilesets (1mb -> 100kb) (: I fixed that for you, cleaned up the embdeed graphics and slightly changed the unhookable color, of course that's only a suggestion and you can decide which version you prefer. Oh, and don't get me wrong, you improved a lot and your version is nice as well, you just have to un-embdeed some tilesets (as described in my other post in your other topic) anyways :D
I didn't test your map yet (will probably do that tomorrow), but I quickly looked at it and was surprised that it's almost 1mb large. Unfortunately you didn't pay attention to my last post in your other map topic, you embdeed again many standard tilesets (1mb -> 100kb) (: I fixed that for you, cleaned up the embdeed graphics and slightly changed the unhookable color, of course that's only a suggestion and you can decide which version you prefer. Oh, and don't get me wrong, you improved a lot and your version is nice as well, you just have to un-embdeed some tilesets (as described in my other post in your other topic) anyways :D
- Attachments
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- example
- screenshot_2014-07-08_17-30-19.png (461.67 KiB) Viewed 2619 times
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- best.map
- (107.54 KiB) Downloaded 179 times
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Skeptar
- Posts: 119
- Joined: Sun Jun 22, 2014 11:28 am
- Player profile: http://ddnet.org/players/Skeptar/
- Mapper profile: http://ddnet.tw/mappers/Skeptar/
Re: My third try :D
Ups i didnt noticed it :s
I will never do it again (hope so)
And yes this colors looks better
I will never do it again (hope so)
And yes this colors looks better
Re: My third try :D
It's no problem at all, that you didn't noticed it at first. Now you know it and you can pay attention to it (and if you forgot it again it's also not that bad :p)
So anyways, I quickly tested your map with super and /pause. I have to say, it's impressive how much you improved. I really liked the map (although it's kinda faily, but that's not necessarily a bad thing :D).
Here are few little things I noticed, but beside that the map is really good, seems already bugfree and we should definitely take it (:
So anyways, I quickly tested your map with super and /pause. I have to say, it's impressive how much you improved. I really liked the map (although it's kinda faily, but that's not necessarily a bad thing :D).
Here are few little things I noticed, but beside that the map is really good, seems already bugfree and we should definitely take it (:
- Attachments
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- that part might be boring and annoying for some people, maybe shorten it (only 3-4 blocks) and think of another thing for the rest of the part? of course you do not have to change that
- screenshot_2014-07-09_13-04-34.png (249.02 KiB) Viewed 2598 times
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- too hard?
- screenshot_2014-07-09_13-02-08.png (332.14 KiB) Viewed 2598 times
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- tele one tile above ground to prevent tee-jumping there
- screenshot_2014-07-09_13-00-47.png (315.52 KiB) Viewed 2598 times
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- maybe hookthrough for the whole wall?
- screenshot_2014-07-09_12-57-41.png (383.41 KiB) Viewed 2598 times
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Skeptar
- Posts: 119
- Joined: Sun Jun 22, 2014 11:28 am
- Player profile: http://ddnet.org/players/Skeptar/
- Mapper profile: http://ddnet.tw/mappers/Skeptar/
Re: My third try :D
The problem i can change it but i dont have the colors now^^
picture1: I love parts like this and i asked some more and they said its fine
picture2: True i can make the hookthrough a bit longer
picture3: Yes!
picture4: No sry i placed there a tele = you can try it a bit longer (if you "fail")
But i will change it then i upload it maybe you can change the color and upload it again
picture1: I love parts like this and i asked some more and they said its fine
picture2: True i can make the hookthrough a bit longer
picture3: Yes!
picture4: No sry i placed there a tele = you can try it a bit longer (if you "fail")
But i will change it then i upload it maybe you can change the color and upload it again
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Skeptar
- Posts: 119
- Joined: Sun Jun 22, 2014 11:28 am
- Player profile: http://ddnet.org/players/Skeptar/
- Mapper profile: http://ddnet.tw/mappers/Skeptar/
Re: My third try :D
Picture2: i changed the freeze to a tele.
Here the new map (index change the colors again pls and upload it) ^^
Here the new map (index change the colors again pls and upload it) ^^
Re: My third try :D
Ok, new and maybe already final version is on the testservers (:
In my opinion you should just think of another map name and after an addtional test run it can be released.
In my opinion you should just think of another map name and after an addtional test run it can be released.
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Skeptar
- Posts: 119
- Joined: Sun Jun 22, 2014 11:28 am
- Player profile: http://ddnet.org/players/Skeptar/
- Mapper profile: http://ddnet.tw/mappers/Skeptar/
Re: My third try :D
Thats awesome!! 
Maybe the name "Doable" is cool.
Yes lets call the map "Doable"
Next time i think early about the name ^^
Is that a moderate map?
Maybe the name "Doable" is cool.
Yes lets call the map "Doable"
Next time i think early about the name ^^
Is that a moderate map?
Re: My third try :D
Hmm, I think there are better names for that map but well, it's your decision (:
I would say it is Moderate 3* (like your other map)
I would say it is Moderate 3* (like your other map)
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