Goldshire by Åmol & FunCat
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Åmol
- Posts: 323
- Joined: Tue May 20, 2014 6:21 pm
- Location: Sweden
- Player profile: http://ddnet.org/players/-197-mol/
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Re: Goldshire by Åmol & FunCat
I would say yes (ik my opinion don't count) cuz we tested all
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
- babak2010
- Posts: 101
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- Location: IR
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Re: Goldshire by Åmol & FunCat
Lazy SaavikLady Saavik wrote:Nico stop using spoilers without reason, I want to read whole post and see the images and not click 10 times before I see all important info, it's not a decoration please.
Click Me : Happy Halloween
<3
- Soreu
- Posts: 1371
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- Location: Poland
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- Clan: GSP
Re: Goldshire by Åmol & FunCat
It's just not you who have to read all these topics to find important informations about testing map - it has nothing to do with being lazy, but with how much it makes difficult to find what you're looking for (and how much annoying it can be after some time).
BBcodes were added to make things more visible, easier to find / recognize, and to easier manage bigger amount of content - not to randomly use them because someone fell in love with a certain one.
BBcodes were added to make things more visible, easier to find / recognize, and to easier manage bigger amount of content - not to randomly use them because someone fell in love with a certain one.
„Vince te ipsum”
:3 | GSP Founder Honorary iMTGmember
Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead)
Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heartRe: Goldshire by Åmol & FunCat
Soreu wrote:It's just not you who have to read all these topics to find important informations about testing map - it has nothing to do with being lazy, but with how much it makes difficult to find what you're looking for (and how much annoying it can be after some time).
BBcodes were added to make things more visible, easier to find / recognize, and to easier manage bigger amount of content - not to randomly use them because someone fell in love with a certain one.
What do you get from Saavik? For beeing her speaker? And Bodyguard?
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.org/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: Goldshire by Åmol & FunCat
I'm not her bodyguard. And if you want to mean that i want reward for using brain - you're wrong.Silex wrote:What do you get from Saavik? For beeing her speaker? And Bodyguard?
And yes, my sense of humour is already on vacations.
„Vince te ipsum”
:3 | GSP Founder Honorary iMTGmember
Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead)
Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart-
Åmol
- Posts: 323
- Joined: Tue May 20, 2014 6:21 pm
- Location: Sweden
- Player profile: http://ddnet.org/players/-197-mol/
- Mapper profile: http://ddnet.tw/mappers/-197-mol/
Re: Goldshire by Åmol & FunCat
How's this simillair to Naufrage?
Naufrage is more of a long-drag map with edgehooks 'n Hookthrough parts.
In this map, You're mostly doing short-drag parts 'n non-drag parts.
In Goldshire, you are not preforming any kind of edgehooks & there's no hookthrough except that "unnecessary" hookthrough in beginning (for me it's essential to the design).
When it comes to the design It's more like ~ Lost Story.
the only similarity i can find is that both maps are quite faily.
so again, Naufrage?
Naufrage is more of a long-drag map with edgehooks 'n Hookthrough parts.
In this map, You're mostly doing short-drag parts 'n non-drag parts.
In Goldshire, you are not preforming any kind of edgehooks & there's no hookthrough except that "unnecessary" hookthrough in beginning (for me it's essential to the design).
When it comes to the design It's more like ~ Lost Story.
the only similarity i can find is that both maps are quite faily.
so again, Naufrage?
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
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Welf
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.org/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: Goldshire by Åmol & FunCat
Ready for release, 3 stars brutal
the maps is not really similar to naufrage tbh
the maps is not really similar to naufrage tbh
- Fňokurka oo7
- Posts: 1195
- Joined: Thu Feb 19, 2015 1:33 am
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Re: Goldshire by Åmol & FunCat
No, they are not.IRGNW wrote:Parts and Design verz similliary
I played this map with amol, and this map has nothing to do with naufrage (1, 2).
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Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
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