Hillside by Rogue. (Fixed)

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»Rogue.
Posts: 57
Joined: Sun Jul 27, 2014 2:56 pm
Player profile: http://ddnet.org/players/-187-Rogue-46-/
Mapper profile: http://ddnet.tw/mappers/-187-Rogue-46-/

Hillside by Rogue. (Fixed)

Post by »Rogue. »

Hey guys,

I made a hard ddrace map and I would be glad if it would be tested and hopefully released :D
Every part of the race is possible, I tested it^^
Please give me feedback, so I can make the map and future maps even better
Attachments
Hillside.map
(687.44 KiB) Downloaded 178 times
Last edited by »Rogue. on Wed Jul 30, 2014 6:35 pm, edited 2 times in total.
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
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Re: Hillside by Rogue.

Post by Welf »

I tested it with Saavik, here are some screens:
Attachments
you can add 1 background tile there
you can add 1 background tile there
screenshot_2014-07-29_22-43-50.png (425.46 KiB) Viewed 3492 times
add unhookable
add unhookable
screenshot_2014-07-29_22-42-40.png (202.11 KiB) Viewed 3492 times
corners are strange here, your decision
corners are strange here, your decision
screenshot_2014-07-29_22-42-38.png (619.13 KiB) Viewed 3492 times
add shields, cheatable with 3
add shields, cheatable with 3
screenshot_2014-07-29_22-41-16.png (536.58 KiB) Viewed 3492 times
little cheat ^^
little cheat ^^
screenshot_2014-07-29_22-39-31.png (207.47 KiB) Viewed 3492 times
wrong entities
wrong entities
screenshot_2014-07-29_22-39-15.png (529.73 KiB) Viewed 3492 times
add 2x hookthrough
add 2x hookthrough
screenshot_2014-07-29_22-38-47.png (165.51 KiB) Viewed 3492 times
ugly
ugly
screenshot_2014-07-29_22-36-39.png (219.27 KiB) Viewed 3492 times
cheat, you can catch him there + teleporters not marked
cheat, you can catch him there + teleporters not marked
screenshot_2014-07-29_22-35-46.png (220.06 KiB) Viewed 3492 times
part can be annoying, you can add unfreeze here
part can be annoying, you can add unfreeze here
screenshot_2014-07-29_22-34-34.png (168.17 KiB) Viewed 3492 times
part is maybe cheatable, maybe both can go up
part is maybe cheatable, maybe both can go up
screenshot_2014-07-29_22-32-02.png (608 KiB) Viewed 3492 times
this speeders don't work correctly, they speeded me upwards O.o
this speeders don't work correctly, they speeded me upwards O.o
screenshot_2014-07-29_22-28-26.png (281.47 KiB) Viewed 3492 times
remove hookthrough, it can be annoying
remove hookthrough, it can be annoying
screenshot_2014-07-29_22-27-51.png (176.5 KiB) Viewed 3492 times
change hookable into unhookable in whole map!
change hookable into unhookable in whole map!
screenshot_2014-07-29_22-27-21.png (228.25 KiB) Viewed 3492 times
add unhookable
add unhookable
screenshot_2014-07-29_22-26-27.png (188.22 KiB) Viewed 3492 times
add freeze, because you can easy cheat with 3
add freeze, because you can easy cheat with 3
screenshot_2014-07-29_22-26-05.png (260.17 KiB) Viewed 3492 times
ugly
ugly
screenshot_2014-07-29_22-24-01.png (199.65 KiB) Viewed 3492 times
wrong entities
wrong entities
screenshot_2014-07-29_22-23-39.png (235.12 KiB) Viewed 3492 times
add unhookable
add unhookable
screenshot_2014-07-29_22-23-16.png (100.3 KiB) Viewed 3492 times
you don't see hookable
you don't see hookable
screenshot_2014-07-29_22-22-43.png (187.25 KiB) Viewed 3492 times
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: Hillside by Rogue.

Post by Welf »

.
Attachments
screenshot_2014-07-29_23-39-35.png
screenshot_2014-07-29_23-39-35.png (225.28 KiB) Viewed 3490 times
add tiles behind grass_main
add tiles behind grass_main
screenshot_2014-07-29_23-39-29.png (95.64 KiB) Viewed 3490 times
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Lady Saavik
Posts: 1763
Joined: Tue May 13, 2014 4:02 pm
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Re: Hillside by Rogue.

Post by Lady Saavik »

don't think it's all ^^ you just made new record, 36 screenshots.

we couldn't pass the noobfilter, is it too hard or we are noobs?
we didn't play all parts but they look ok (did you test every part?)
your map is veeeery similar to Naufrage by SickCunt
I would suggest to make less Para X, the background moves so fast!
It's rly good mapped.
Remember it's your decision if you fix all things and how you do it. Some screenshots are just suggests.

Oh about the 2nd screenshot from Welf - I just realized maybe you wanted to have this hole, so remove this wall then.
Attachments
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1
1.png (221.61 KiB) Viewed 3492 times
2
2
2.png (332.39 KiB) Viewed 3492 times
3
3
3.png (434.91 KiB) Viewed 3492 times
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4
4.png (490.04 KiB) Viewed 3492 times
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5.png (419.8 KiB) Viewed 3492 times
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6.png (430.49 KiB) Viewed 3492 times
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7.png (272.16 KiB) Viewed 3492 times
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8.png (123.04 KiB) Viewed 3492 times
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9.png (209.68 KiB) Viewed 3492 times
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10.png (109.82 KiB) Viewed 3492 times
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11.png (186.98 KiB) Viewed 3492 times
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12.png (190.14 KiB) Viewed 3492 times
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13.png (224.65 KiB) Viewed 3492 times
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14
14.png (374.95 KiB) Viewed 3492 times
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15
15.png (216.03 KiB) Viewed 3492 times
»Rogue.
Posts: 57
Joined: Sun Jul 27, 2014 2:56 pm
Player profile: http://ddnet.org/players/-187-Rogue-46-/
Mapper profile: http://ddnet.tw/mappers/-187-Rogue-46-/

Re: Hillside by Rogue.

Post by »Rogue. »

Thank you for the feedback :) @Lady Saavik and @Welf

I edited the graphic errors and gameplay bugs.

Well.. to Naufrage: Naufrage was my inspiration to map a ddrace map again... at the end I think it was a bit too ispirating... I dont want that my map is a bad copy to Naufrage or to offend SickCunt, but I also dont want to redo all of the disign, that would be way too much work (Im a lazy asshole.. meh") Can u think of some things of the disign which I could edit so it dont look too similar?

I really tested every part and it's all possible - even the Noobfilter, of whom the start is tricky.
I'll add the map again when it's all done.
User avatar
deen
TECHNICAL Team
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Re: Hillside by Rogue.

Post by deen »

»Rogue. wrote:I really tested every part and it's all possible - even the Noobfilter, of whom the start is tricky.
I'll add the map again when it's all done.
If the noobfilter is trickier than the rest of the map, then it will not just keep noobs out, but also good players who could finish your map.
»Rogue.
Posts: 57
Joined: Sun Jul 27, 2014 2:56 pm
Player profile: http://ddnet.org/players/-187-Rogue-46-/
Mapper profile: http://ddnet.tw/mappers/-187-Rogue-46-/

Re: Hillside by Rogue.

Post by »Rogue. »

deen wrote:If the noobfilter is trickier than the rest of the map, then it will not just keep noobs out, but also good players who could finish your map.
The filter isnt harder than the rest of the map, u only have to use ur brain, how to get more speed and the right angle to fly through it.
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
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Re: Hillside by Rogue.

Post by Welf »

Okay i tested it again, because you said this ^^ you are right it is not that hard, but maybe you don`t need 2 different start boxes? this filter is a little bit harder, if you start in the box at the right.
you can also change the spawns, if ppl spawn in the air and touch the solo parts directly, they wont block each other (imagine 10 players trying the noobfilter, it would be a little bit annoying here).
»Rogue.
Posts: 57
Joined: Sun Jul 27, 2014 2:56 pm
Player profile: http://ddnet.org/players/-187-Rogue-46-/
Mapper profile: http://ddnet.tw/mappers/-187-Rogue-46-/

Re: Hillside by Rogue.

Post by »Rogue. »

@Welf,
For me the box on the left is a little bit harder xD
Well I think it doesnt matter if u start in solo or have to jump to get it - and when 10 people join the same time, they will be pushed into solo straight away... and I like to have a short few on other players when I join :D

And do u have an idea how I could edit the disign.. I cant think of anything D:
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Lady Saavik
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Re: Hillside by Rogue.

Post by Lady Saavik »

hey you don't have to do it if it's not that easy right now
I just said it because it was my feeling about this map ^^
I'm really happy that something inspired you - I'm not saying you copied it!
I will try the noobfilter again later and I'm waiting for new version! But take your time.
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