Space Line

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BannZay
Posts: 837
Joined: Mon May 04, 2015 12:26 am
Location: Ukraine
Player profile: http://ddnet.org/players/BannZay
Mapper profile: http://ddnet.tw/mappers/BannZay/

Re: Space Line

Post by BannZay »

Some parts cool, but sometimes I hate you esecially on last switches part, bored as hell. novice 2-3*
just tips how u can improve design of ur map :
SpoilerShow
1)I was a bit confused there, looks like tele and hookable :
screenshot_2015-08-05_00-53-16.png
screenshot_2015-08-05_00-53-16.png (128.19 KiB) Viewed 2242 times
2)Things like this is okay?
screenshot_2015-08-05_01-13-49.png
screenshot_2015-08-05_01-13-49.png (292.93 KiB) Viewed 2242 times
3)And this looks bad and can be imroved easy too
screenshot_2015-08-05_01-30-26.png
screenshot_2015-08-05_01-30-26.png (359.27 KiB) Viewed 2242 times
This way for example :
screenshot_2015-08-05_01-31-09.png
screenshot_2015-08-05_01-31-09.png (359.25 KiB) Viewed 2242 times
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Lady Saavik
Posts: 1763
Joined: Tue May 13, 2014 4:02 pm
Player profile: http://ddnet.org/players/Lady-32-Saavik/
Mapper profile: http://ddnet.tw/mappers/Saavik/

Re: Space Line

Post by Lady Saavik »

your suggestion looks worse
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BannZay
Posts: 837
Joined: Mon May 04, 2015 12:26 am
Location: Ukraine
Player profile: http://ddnet.org/players/BannZay
Mapper profile: http://ddnet.tw/mappers/BannZay/

Re: Space Line

Post by BannZay »

ofcource its a matter of taste, I just show to mappers what exactly I`m personally dont like, they can change/not change it in any way
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Lady Saavik
Posts: 1763
Joined: Tue May 13, 2014 4:02 pm
Player profile: http://ddnet.org/players/Lady-32-Saavik/
Mapper profile: http://ddnet.tw/mappers/Saavik/

Re: Space Line

Post by Lady Saavik »

your comment is useless and stupid
imagine that I made exactly the same huh?
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Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.org/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/

Re: Space Line

Post by Ñı©Ø »

Lady Saavik wrote:your comment is useless and stupid
imagine that I made exactly the same huh?
Nah don't insult him, he is trial but anyway in this map you can't see these little design things if you don't zoom+

I fixed the entities bugs... it's because last time i made some changes and i forgot to do gametiles automap again (...) Also i fixed only first BannZay screen, i must say basic_freeze automap is so bugged and even the little edges are marked as freeze! Can someone fix the automap?

About the grid: the lines are on it, but only when you're moving fast you can see the black line! It happens to me in other designs, maybe it's just that it is too elaborate for some pc and it make it weird...
Space Line.map
(1.06 MiB) Downloaded 85 times
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hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: Space Line

Post by hi_leute_gll »

The automapper isn't bugged, especially the one for game tiles. Just don't use it for mapres with corners.
.hi._.leute._.gll. | iMTGmember
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hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: Space Line

Post by hi_leute_gll »

As i said, if you remove the last part there isn't much left, so it's just a few parts nothing more.
You should take the good parts (endless, sg, gores, unfreeze, solo...) and the design in a less messy version and try to make a better map.
.hi._.leute._.gll. | iMTGmember
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hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: Space Line

Post by hi_leute_gll »

Didn't see any positive feedback here. Anyone interested in releasing this?
.hi._.leute._.gll. | iMTGmember
User avatar
Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.org/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/

Re: Space Line

Post by Ñı©Ø »

Have mappers nothing to say? xD
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BamBam
Posts: 985
Joined: Sat Apr 11, 2015 9:17 pm
Location: Canada
Player profile: http://ddnet.org/players/BamBam/
Mapper profile: http://ddnet.tw/mappers/BamBam/

Re: Space Line

Post by BamBam »

Hi Nico, I took a quick look at your map. I love the design, it's amazing, but the map, ehh, not so good. The last part with the switches is just some stupid part to make the map seem longer. Make a better part there or less switches (3 - 4 not 6 - 8) Rls is up to deen and saavik.

Well, the part where go in freeze than unfreeze is like novice 0* make laser for that part (at least the first 2 down)

[mod=hi_leute_gll]Merged double post.[/mod]
i exist
so do you
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