Selected maps
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Welf
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Selected maps
I am not sure if i am right here, i want to make a thread where we can make suggestions to the "Selected maps" (http://ddnet.org/ranks/novice/#selected-maps).
My suggestion: add "Awayst" to selected maps (it is a good balanced maps with some nice tune zones)
My suggestion: add "Awayst" to selected maps (it is a good balanced maps with some nice tune zones)
- Ryozuki
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Re: Selected maps
Could you firts explain what are the selected maps?
- BannZay
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Re: Selected maps
@Nico
deen wrote:You may have noticed, we've started to have "Selected Maps", which are supposed to be the best 10-20% of maps on DDNet. The iMTG people are making the lists, so far only Novice is finished: http://ddnet.org/ranks/novice/#selected-maps
I hope we will soon have the rest too, then we can refer to selected maps as the best of the best and still keep the not-so-good maps with all their ranks.
On a related note, I would also like to have someone who can sort the "New Maps" into the categories.
- hi_leute_gll
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Re: Selected maps
Maybe wait until they are finished or it will just mess up.
.hi._.leute._.gll. | iMTGmember
- Fifi
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Re: Selected maps
Disclaimer:
I'm only speaking of maps which I've finished (with the exception of the few at the very end), because at the moment I don't really have time to make a list of all good maps I have ever played. Also, keep in mind that I might forgot something, so maybe I'll suggest more in the future. Ah, and I choose maps by the criteria of gameplay, look & feel and design. I also tried to avoid maps with parts which are easy, but infuriating (like the Coffe II dragging part, rather impossible with weak hook...) - which made me do some sad choices (like in the case of Coffe I and Coffe II, which are both nice maps with some irritating parts).
I'm only speaking of maps which I've finished (with the exception of the few at the very end), because at the moment I don't really have time to make a list of all good maps I have ever played. Also, keep in mind that I might forgot something, so maybe I'll suggest more in the future. Ah, and I choose maps by the criteria of gameplay, look & feel and design. I also tried to avoid maps with parts which are easy, but infuriating (like the Coffe II dragging part, rather impossible with weak hook...) - which made me do some sad choices (like in the case of Coffe I and Coffe II, which are both nice maps with some irritating parts).
NoviceShow
(all of the maps which are already added)
Banta
Multimap
Tiny Tandem
xyz_ddrace2
Banta
Multimap
Tiny Tandem
xyz_ddrace2
ModerateShow
Against the Current
Boo!
Caventure
Clarity
Dusty Road
Entei
High Five
Holiday Adventure
Hookthrough
Mirage
Next Grey
P2Z_Soar
Pisull
The Shire
Boo!
Caventure
Clarity
Dusty Road
Entei
High Five
Holiday Adventure
Hookthrough
Mirage
Next Grey
P2Z_Soar
Pisull
The Shire
BrutalShow
Biome Master
ClassicMonkez
Naufrage 2
Scabrous
ClassicMonkez
Naufrage 2
Scabrous
DDmaXShow
0 KBeeeR S - 1
42
Angry
ATLAS
Autumn
Away
DeadEnd
Desert Pain
DoT
Hop
KitKat 1
skynet1
Underworld
42
Angry
ATLAS
Autumn
Away
DeadEnd
Desert Pain
DoT
Hop
KitKat 1
skynet1
Underworld
OldschoolShow
Impossible 2
Jailbreak 3
Jailbreak 3
SoloShow
1of4
Care for your Time
Killstreak 1
No_Stuck
Nytro
Raid
Rollercoaster
SoManyStars
SorGores 1
SpaceIsKey
UpNDown
WallJump
Care for your Time
Killstreak 1
No_Stuck
Nytro
Raid
Rollercoaster
SoManyStars
SorGores 1
SpaceIsKey
UpNDown
WallJump
RaceShow
run_button
run_drawed
run_drawed
Maps which I haven't finished yet, but consider to be really goodShow
Neverwhere
Nirvana
Plan A
Samsara
Sand Dune
Supernova
Nirvana
Plan A
Samsara
Sand Dune
Supernova
Last edited by Fifi on Tue Sep 01, 2015 11:06 pm, edited 3 times in total.
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Forris
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Re: Selected maps
Fifi, I agree to the most of the maps, but Zerodins maps are more the opposite of good^^
- Fifi
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Re: Selected maps
Hmm, I haven't played enough of his maps to judge them all. But I liked how some parts of Entei required a lot of thinking to find a proper way of doing them and how High Five required planning before doing (although it was a bit faily in some parts... one of the most incredible rescues I've ever seen happened on that map xD). ^^ Oh, and I forgot about Plan A, which is quite challenging, but not too faily.Forris wrote:Fifi, I agree to the most of the maps, but Zerodins maps are more the opposite of good^^
And, of course, I like the Kobra series maps, but I have to say that sometimes they seem to be a bit too long.
- Ñı©Ø
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Re: Selected maps
I love all the sickcunt maps
Why this thread is in map bugs?
Why this thread is in map bugs?
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Welf
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Re: Selected maps
Sorry, i didn't want to disturb anybody, i am closing until they are finished with the selected maps. suggesting changes, before they are finished is wrong
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