Boon! (Moderate)
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- Server PW: nimrocks
- Rcon Access (F2): test4321
- Wartopeth
- Posts: 151
- Joined: Sun Jun 14, 2015 4:01 am
- Player profile: http://ddnet.org/players/-9760-Arc-359-urus-9760-/
- Mapper profile: http://ddnet.tw/mappers/-9760-Arc-359-urus-9760-/
- Clan: Team GG
Boon! (Moderate)
A short map, maybe novice
- Attachments
-
- Boon!.map
- 1.0
- (192.29 KiB) Downloaded 221 times
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- Boon!.cfg
- 1.0
- (576 Bytes) Downloaded 138 times
Team GG
- Fňokurka oo7
- Posts: 1195
- Joined: Thu Feb 19, 2015 1:33 am
- Clan: ( . Y . )
Re: Boon!
This sounds just like http://ddnet.org/ranks/moderate/#map-Boo_...You really think it's good idea to have mapname like that?
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Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
Some people just need a high-five.
In the face.
With a chair.
Made of steel.
Multiple times.
- Wartopeth
- Posts: 151
- Joined: Sun Jun 14, 2015 4:01 am
- Player profile: http://ddnet.org/players/-9760-Arc-359-urus-9760-/
- Mapper profile: http://ddnet.tw/mappers/-9760-Arc-359-urus-9760-/
- Clan: Team GG
Re: Boon!
yep, the map name was inspired in the word "Doom" and "Noob" inverted so its not the same idea... but I could change it after the first test!
Team GG
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.org/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: Boon!
Maybe
Noom or Doob then? xd„Vince te ipsum”
:3 | GSP Founder Honorary iMTGmember
Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead)
Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart- Wartopeth
- Posts: 151
- Joined: Sun Jun 14, 2015 4:01 am
- Player profile: http://ddnet.org/players/-9760-Arc-359-urus-9760-/
- Mapper profile: http://ddnet.tw/mappers/-9760-Arc-359-urus-9760-/
- Clan: Team GG
Re: Boon!
omg, that's so creative, nonsense like "Itsipitzi" XD...ok ok, maybe I'll change it after the first test XD
Team GG
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[A] Awesome
- Posts: 444
- Joined: Sun Sep 14, 2014 5:15 pm
- Player profile: http://ddnet.org/players/-91-A-93--32-Awesome/
- Mapper profile: http://ddnet.tw/mappers/-91-A-93--32-Awesome/
Re: Boon!
tested the gameplay and welf took also a quick look at it.
SpoilerShow
~+~Layout~+~
Signature Layout by [A] Awesome
Signature Layout by [A] Awesome
- Wartopeth
- Posts: 151
- Joined: Sun Jun 14, 2015 4:01 am
- Player profile: http://ddnet.org/players/-9760-Arc-359-urus-9760-/
- Mapper profile: http://ddnet.tw/mappers/-9760-Arc-359-urus-9760-/
- Clan: Team GG
Re: Boon!
ok, TY fot testing
, now let see:
1.- honestly, did you play that part? cause if I put a shield there you lose the laser... but ok, I change it (I didn't add the shield but now you can't cheat with ninja).
2.- added 3 speedups.
3.- well, that's the "idea", if you fail you have to restart but... ok, I put some hookable blocks.
4.- No, I like with "deep" tiles there and is not a difficult part, just be careful
.
5.- ok, that's a TW bug... but done!.
6.- maybe, I removed a "teleport line".
7.-No, If you need go faster you can use the hammer and if you fail there you can use the hookthrough blocks to hammer again.
8.- Initially I made that but you can lose if a tee falls on you, but I checked it and made some change there
.
9.- Done!
10.- ok , this is the "bigger" problem, the ddnet tiles ... I like the double arrows for speedups and the single arrow to Indicate a player where have to go, but i don't like your idea, the speedups tiles was ugly so I Decided create my own stopper tiles, retaining the speed arrows tiles. I think it looks much better!.
1.- honestly, did you play that part? cause if I put a shield there you lose the laser... but ok, I change it (I didn't add the shield but now you can't cheat with ninja).
2.- added 3 speedups.
3.- well, that's the "idea", if you fail you have to restart but... ok, I put some hookable blocks.
4.- No, I like with "deep" tiles there and is not a difficult part, just be careful
5.- ok, that's a TW bug... but done!.
6.- maybe, I removed a "teleport line".
7.-No, If you need go faster you can use the hammer and if you fail there you can use the hookthrough blocks to hammer again.
8.- Initially I made that but you can lose if a tee falls on you, but I checked it and made some change there
9.- Done!
10.- ok , this is the "bigger" problem, the ddnet tiles ... I like the double arrows for speedups and the single arrow to Indicate a player where have to go, but i don't like your idea, the speedups tiles was ugly so I Decided create my own stopper tiles, retaining the speed arrows tiles. I think it looks much better!.
- Attachments
-
- Boon!.map
- 2.0
- (194.84 KiB) Downloaded 173 times
-
- Boon!.cfg
- 2.0
- (576 Bytes) Downloaded 138 times
Team GG
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Rapture
- Posts: 37
- Joined: Thu Aug 21, 2014 2:04 pm
- Location: Kiev, Ukraine
- Player profile: http://ddnet.org/players/-124--342-a-254--359-ur-281--124-/
- Mapper profile: http://ddnet.tw/mappers/Rapture/
- Clan: Fagle
Re: Boon!
Tested it, feels more like easy moderate map that novice.
Find ony one really important bug.
Find ony one really important bug.
SpoilerShow
- BannZay
- Posts: 837
- Joined: Mon May 04, 2015 12:26 am
- Location: Ukraine
- Player profile: http://ddnet.org/players/BannZay
- Mapper profile: http://ddnet.tw/mappers/BannZay/
Re: Boon!
This mapping style remind me old ddmax maps. Imo map worse to release, pretty standart and very boring parts. I`m against release.
@Rapture, its clearly moderate.
@Rapture, its clearly moderate.
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