[Novice]Ovell
Forum rules
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
- Evoli
- Posts: 128
- Joined: Wed May 07, 2014 10:42 pm
- Player profile: http://ddnet.org/players/Evoli/
- Mapper profile: http://ddnet.tw/mappers/Evoli/
[Novice]Ovell
Hello DDnetcommunity,
this time a easy Novice map
this time a easy Novice map
- Attachments
-
- Ovell.map
- Ovell :D
- (610.3 KiB) Downloaded 144 times
have a nice day!
- imp
- Posts: 788
- Joined: Mon May 05, 2014 5:56 pm
- Player profile: http://ddnet.org/players/imp/
- Mapper profile: http://ddnet.tw/mappers/imp/
Re: [Novice]Ovell
Most things worked well, allthough it was no real challenge for me :p
I really liked that pleasant background
. I can't really empathise in beginner but I think they will like the map since it's not monotonous
I really liked that pleasant background
- Evoli
- Posts: 128
- Joined: Wed May 07, 2014 10:42 pm
- Player profile: http://ddnet.org/players/Evoli/
- Mapper profile: http://ddnet.tw/mappers/Evoli/
Re: [Novice]Ovell
ok the Contrast and the Speed Up was fixed
but i dont will change the map from screenshoot 2 and 4
Screenshoot 2 :
You think that the beginners would be not get the part ?
-Wrong.This part is for a beginner a bit hard but easy to understand it,some parts like this is in novice too so.......
dont worry Imp.
Scrennshoot 4:
It should be marked that the blue balls should'nt attacked you if you are over this grey
marked tile,its not that pointless what you think
.
Anyway the arrows and the contrast is fixed.
but i dont will change the map from screenshoot 2 and 4
Screenshoot 2 :
You think that the beginners would be not get the part ?
-Wrong.This part is for a beginner a bit hard but easy to understand it,some parts like this is in novice too so.......
dont worry Imp.
Scrennshoot 4:
It should be marked that the blue balls should'nt attacked you if you are over this grey
marked tile,its not that pointless what you think
Anyway the arrows and the contrast is fixed.
- Attachments
-
- Ovell.map
- Contrast is better and the arrows are gone :D
- (610.29 KiB) Downloaded 119 times
have a nice day!
- imp
- Posts: 788
- Joined: Mon May 05, 2014 5:56 pm
- Player profile: http://ddnet.org/players/imp/
- Mapper profile: http://ddnet.tw/mappers/imp/
Re: [Novice]Ovell
I mean the blue balls don't walk around the corner but I was just wondering :p
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.org/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: [Novice]Ovell
nice to see next novice map from you (and that you improved your moderate map)
you had few really good ideas!
but still, I will suggest you some changes
Ofc you don't have to fix everything like I want it
you had few really good ideas!
but still, I will suggest you some changes
- Attachments
-
- screenshot_2014-08-15_22-44-22.png (120.12 KiB) Viewed 2177 times
-
- screenshot_2014-08-15_22-43-33.png (200.27 KiB) Viewed 2177 times
-
- screenshot_2014-08-15_22-43-14.png (221.45 KiB) Viewed 2177 times
-
- screenshot_2014-08-15_22-43-01.png (193.54 KiB) Viewed 2177 times
-
- screenshot_2014-08-15_22-41-12.png (210.16 KiB) Viewed 2177 times
-
- screenshot_2014-08-15_22-40-57.png (207.99 KiB) Viewed 2177 times
-
- screenshot_2014-08-15_22-40-33.png (231.71 KiB) Viewed 2177 times
-
- screenshot_2014-08-15_22-39-53.png (204.7 KiB) Viewed 2177 times
-
- screenshot_2014-08-15_22-39-31.png (165.39 KiB) Viewed 2177 times
-
- screenshot_2014-08-15_22-38-38.png (192.6 KiB) Viewed 2177 times
-
- screenshot_2014-08-15_22-36-05.png (149.48 KiB) Viewed 2177 times
-
- screenshot_2014-08-15_22-35-40.png (214.09 KiB) Viewed 2177 times
-
- screenshot_2014-08-15_22-35-29.png (197.19 KiB) Viewed 2177 times
-
- screenshot_2014-08-15_22-35-03.png (209.99 KiB) Viewed 2177 times
-
- screenshot_2014-08-15_22-08-27.png (190.59 KiB) Viewed 2177 times
-
- screenshot_2014-08-15_22-43-48.png (210.89 KiB) Viewed 2177 times
- Evoli
- Posts: 128
- Joined: Wed May 07, 2014 10:42 pm
- Player profile: http://ddnet.org/players/Evoli/
- Mapper profile: http://ddnet.tw/mappers/Evoli/
Re: [Novice]Ovell
i have changed the map, what was in the map.
Enjoy the Hug and spawn room saavik
Enjoy the Hug and spawn room saavik
- Attachments
-
- Ovell.map
- (609.22 KiB) Downloaded 128 times
have a nice day!
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.org/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: [Novice]Ovell
Evoli you do really good job at fixing (and mapping ofc).
I did few really small fixes (like 5sec door and not 6, made tele FROM1 red, so you don't fall into freeze, moved shields 2 tiles >> next to tele 9). I could post the suggestions here but it's just faster to fix it and release map, I hope you understand me.
And I'm sorry about http://forum.ddnet.org/download/file.php ... &mode=view I was wrong.
I fixed it back, I thought you made it with Game and Front layer because it was so dark, I see how you understood me, I could explain it better ^^
I moved Front layer after Game layer, now hookthrough looks better for people playing with entities.
Map can be released, Novice 3*
I did few really small fixes (like 5sec door and not 6, made tele FROM1 red, so you don't fall into freeze, moved shields 2 tiles >> next to tele 9). I could post the suggestions here but it's just faster to fix it and release map, I hope you understand me.
And I'm sorry about http://forum.ddnet.org/download/file.php ... &mode=view I was wrong.
I fixed it back, I thought you made it with Game and Front layer because it was so dark, I see how you understood me, I could explain it better ^^
I moved Front layer after Game layer, now hookthrough looks better for people playing with entities.
Map can be released, Novice 3*
Who is online
Users browsing this forum: No registered users and 4 guests