Sunreal by Themix
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- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
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Re: Sunreal by Themix
You really suggest mapper to ask players about if they want to use skip he made - in theory - for them? ...BannZay wrote:Mb ask them before about this part then?
What would be the point in making skips for pros, if 70% of players could use them? There are maps where only about 5% maybe are able to use skips (as we have seen on few videos) and that's the way they should be.BannZay wrote:If thats not random and someone can do that ~70% trys have nothing aginst that then.
Themix wrote:All things u showed were planned xD
His map, cuts which he made on purpose, so also his decision if he want to touch them or not. Especially if those aren't half-map skips...Themix wrote:I don't want to fix this cut
„Vince te ipsum”
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Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead)
Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart- BannZay
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Re: Sunreal by Themix
yea, as mapper said he made it for speedrunners, so I`m suggest to asking them is this cut good or its just random annoing thing that should be tryed 99 times before succesfully run.Soreu wrote: You really suggest mapper to ask players about if they want to use skip he made
70% 20% of trys someone of pro like dinner/mapple. I`m just trying to say that its pretty random cut.Soreu wrote:if 70% of players could use them
fully agree, I`m just trying to convice him that its random and annoing cut so speedrunners didnt like parts like that, if he still wont change it he`s right.Soreu wrote:his decision if he want to touch them or not. Especially if those aren't half-map skips...
P.s about half-map skips, here is very small map and if you leave this(pretty big for map) cut its pretty hard to got top1...
- Soreu
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Re: Sunreal by Themix
To get good top1 time you have to successfully use this skip - someone will do so for sure, and if I understand Themix right, that's exactly why he made it - all in all, speedrunners don't do first-try rank1 (except rare cases) but mostly try for few hours before getting the time they'd like to... so for me it's fine :f
„Vince te ipsum”
:3 | GSP Founder Honorary iMTGmember
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Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart-
Themix
- Posts: 298
- Joined: Wed May 14, 2014 9:27 pm
- Location: Poland
- Player profile: http://ddnet.org/players/Themix/
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Re: Sunreal by Themix
I didn't say I made it for speedrunners.BannZay wrote:yea, as mapper said he made it for speedrunners
Map will be released on Saturday like it is.
Close this topic please.
- hi_leute_gll
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Re: Sunreal by Themix
Generally if a map is made for speedrunning, it should also tested and rated like that.
This means, if a speedrun-map has bad and annoying cuts, you are forced to do, then speedrunning this map isn't really fun. According to this the speedrun-map can't be good then.
About this cut here:
I tried it out a bit, needed about 15 trys to finally get the first time over the hill, you have really not much space. This isn't bad, for people with high skill it is easy to do it save - once you know the right angle for it. But after it...it is rlly pure luck if you fall through that 2-tile gap or land on the blocks beside.
So this cut isn't really fun, it is just time-wasting, which is for me personally enough to say, that i won't speedrun this.
Besides the speedrunning-stuff the map is way too short to be rlly interesting for non-speedrunners, just next i-play-1-time-and-forget-it-then-map.
This means, if a speedrun-map has bad and annoying cuts, you are forced to do, then speedrunning this map isn't really fun. According to this the speedrun-map can't be good then.
About this cut here:
I tried it out a bit, needed about 15 trys to finally get the first time over the hill, you have really not much space. This isn't bad, for people with high skill it is easy to do it save - once you know the right angle for it. But after it...it is rlly pure luck if you fall through that 2-tile gap or land on the blocks beside.
So this cut isn't really fun, it is just time-wasting, which is for me personally enough to say, that i won't speedrun this.
Besides the speedrunning-stuff the map is way too short to be rlly interesting for non-speedrunners, just next i-play-1-time-and-forget-it-then-map.
That is why you wanted it as 60mins-tourney? Come on...this map can be a nice speedrun-map for high skilled players, so don't annoy them with dumb cuts, pls.Themix wrote: I didn't say I made it for speedrunners.
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- Lady Saavik
- Posts: 1763
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Re: Sunreal by Themix
Noone force them to use the cut? ._.
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Themix
- Posts: 298
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Re: Sunreal by Themix
I tried to cut 100 times but i can't xDhi_leute_gll wrote:I tried it out a bit, needed about 15 trys to finally get the first time over the hill, you have really not much space.
But i didn't fucking say so.hi_leute_gll wrote:That is why you wanted it as 60mins-tourney? Come on...this map can be a nice speedrun-map for high skilled players, so don't annoy them with dumb cuts, pls.Themix wrote:I didn't say I made it for speedrunners.
- hi_leute_gll
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Re: Sunreal by Themix
If you want to get rank 1 your are forced to. If you don't want to get it, this map won't be interesting in a longer time for you.Lady Saavik wrote:Noone force them to use the cut? ._.
Too bad for your own map?Themix wrote:I tried to cut 100 times but i can't xDhi_leute_gll wrote:I tried it out a bit, needed about 15 trys to finally get the first time over the hill, you have really not much space.
.hi._.leute._.gll. | iMTGmember
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Themix
- Posts: 298
- Joined: Wed May 14, 2014 9:27 pm
- Location: Poland
- Player profile: http://ddnet.org/players/Themix/
- Mapper profile: http://ddnet.tw/mappers/Themix/
Re: Sunreal by Themix
Too bad for my own cut!hi_leute_gll wrote:Too bad for your own map?
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