Exit (Moderate)

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imp
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Re: Exit

Post by imp »

Omg, now I get why is was brighter. I remapped all that freeze tiles and entities, but didn't think about freeze entitiy :D
Exit.map
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(573.05 KiB) Downloaded 94 times
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Aoe
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Re: Exit

Post by Aoe »

really nice map & fun idea with many ways, which server is it going on?
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imp
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Re: Exit

Post by imp »

As far as I know it's going to be on moderate server
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Lady Saavik
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Re: Exit

Post by Lady Saavik »

yep
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Ñı©Ø
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Re: Exit

Post by Ñı©Ø »

I think the map is mod 0* (the novice part is 5*, the mod one is 2* and the brutal one is 3*)
I tested it and found some bugs :)
SpoilerShow
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↑ fix in whole map ↑
↑ fix in whole map ↑
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hi_leute_gll
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Re: Exit

Post by hi_leute_gll »

Knight and i played it some time ago and we think that even the Novice way is on lower Moderate, so we also thought about Moderate 2*.
.hi._.leute._.gll. | iMTGmember
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Ñı©Ø
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Re: Exit

Post by Ñı©Ø »

hi_leute_gll wrote:Knight and i played it some time ago and we think that even the Novice way is on lower Moderate, so we also thought about Moderate 2*.
yeah... last time i played it i said it too, but i think it's 1,5* mod... maybe 1 maybe 2...
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imp
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Re: Exit

Post by imp »

Minor fixes
Exit.map
###6.0###
(573.04 KiB) Downloaded 111 times
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Ryozuki
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Re: Exit (Moderate)

Post by Ryozuki »

Good map, im not tester but i played it a bit with fikmesan, i didn't found bugs and i thing gameplay is nice
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Fňokurka oo7
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Re: Exit (Moderate)

Post by Fňokurka oo7 »

Hello!
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