Groundwater (Moderate)

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BamBam
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Groundwater (Moderate)

Post by BamBam »

Moderate 3-4*, tested multiple times by me and Pepe (we did a run) I cared a lot for this map.
I hope you like it! :D

PS: Map should be played at normal zoom or -1 zoomed out from normal, or it looks weird sometimes.
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screenshot_2015-12-06_12-52-06.png
screenshot_2015-12-06_12-52-06.png (204.17 KiB) Viewed 2487 times
screenshot_2015-12-06_12-52-00.png
screenshot_2015-12-06_12-52-00.png (196.8 KiB) Viewed 2487 times
screenshot_2015-12-06_12-51-53.png
screenshot_2015-12-06_12-51-53.png (221.33 KiB) Viewed 2487 times
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Groundwater.map
(222.78 KiB) Downloaded 155 times
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VipeR
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Re: Groundwater (Moderate)

Post by VipeR »

Looks like a good map. Mod 3*

Found 2 things.
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screenshot_2015-12-07_16-30-46.png
screenshot_2015-12-07_16-30-46.png (295.37 KiB) Viewed 2462 times
screenshot_2015-12-07_16-26-49.png
screenshot_2015-12-07_16-26-49.png (186.7 KiB) Viewed 2462 times
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BamBam
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Re: Groundwater (Moderate)

Post by BamBam »

I wil fix the first, but I kinda wanted to keep no2 for speeders (and just for another way) since it doesn't break any gameplay.
Fixed some graphic bugs too:
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Welf
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Re: Groundwater (Moderate)

Post by Welf »

I am not sure about the release, many parts are weird...
Most part don't work, if you play with 3, some parts are ridiculous faily (nobody likes to fail that dumb...), the gores is weird confusing, if you don't /pause before.
The door parts often bug and don't fit to the "oldschool" design at all.
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BamBam
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Re: Groundwater (Moderate)

Post by BamBam »

Ok, I understand, but what you are saying now goes against what you and hi_leute have save many times before.
"Creative parts"
That's what some of these are.

"Most parts don't work"
That's funny, it worked perfect with my dummy on the ddnet test server.
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BamBam
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Re: Groundwater (Moderate)

Post by BamBam »

EDIT: Newest version (the working one) = NOT DOWNLOADED YET
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Welf
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Re: Groundwater (Moderate)

Post by Welf »

Well 1 part is good and the others are just not creative and weird.
I said most parts don't work (= they are cheatable) with 3 players, and you say that it worked with dummy? That makes no sense.
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Re: Groundwater (Moderate)

Post by hi_leute_gll »

Welf wrote:Well 1 part is good and the others are just not creative and weird.
I said most parts don't work (= they are cheatable) with 3 players, and you say that it worked with dummy? That makes no sense.
How should he know that "don't work" means cheatable? That are two different things, lol...
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Fňokurka oo7
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Re: Groundwater (Moderate)

Post by Fňokurka oo7 »

I think you should first focus on your older maps before posting next maps.
About map: I'm not quite sure about release.
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Re: Groundwater (Moderate)

Post by BamBam »

Fňokurka oo7 wrote:I think you should first focus on your older maps before posting next maps.
About map: I'm not quite sure about release.
Well that's pretty pointless because noone seems to test them :I
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