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bugs and (re-rate) suggestions for
released maps .
The official bug reporting moved to our discord (
https://ddnet.org/discord ).
Ninjed
Posts: 1300 Joined: Thu Oct 01, 2015 7:00 pm
Player profile: https://ddnet.org/players/Le-32-Petit-32-Prince/
Mapper profile: https://ddnet.tw/mappers/Ninjed
Post
by Ninjed » Thu Jun 16, 2016 12:18 pm
The Real One!
Welf
Posts: 1838 Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/
Post
by Welf » Thu Jun 16, 2016 9:04 pm
screen pls
BamBam
Posts: 985 Joined: Sat Apr 11, 2015 9:17 pm
Location: Canada
Player profile: http://ddnet.org/players/BamBam/
Mapper profile: http://ddnet.tw/mappers/BamBam/
Post
by BamBam » Fri Jun 17, 2016 3:11 am
That's to prevent skips lel
i exist
so do you
magic
Index
Posts: 1136 Joined: Mon May 05, 2014 7:30 pm
Clan: Eagle
Post
by Index » Sat Jun 18, 2016 11:41 am
Removed the random hookstoppers. I think they were not really affecting gameplay but whatever.
Yea, its kinda mean, cause we could have used your version as well but as written in the rules: Not sure about that all the time, sry :/
Attachments
JungleBee.map
(613.66 KiB) Downloaded 92 times
Ninjed
Posts: 1300 Joined: Thu Oct 01, 2015 7:00 pm
Player profile: https://ddnet.org/players/Le-32-Petit-32-Prince/
Mapper profile: https://ddnet.tw/mappers/Ninjed
Post
by Ninjed » Sat Jun 18, 2016 12:32 pm
They really affect gameplay, at the start that annoying.
The Real One!
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