Downhill Jam Dummy 2-3
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- Server PW: nimrocks
- Rcon Access (F2): test4321
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Im 'corneum
- Posts: 1052
- Joined: Thu Oct 30, 2014 4:58 pm
- Clan: ☭birming
Downhill Jam Dummy 2-3
Hey, this is my new dummy map.
The parts are mostly short and not very hard, and if you get the drill it is a good speedrun map.
The way the parts are put togehther is a bit weird, but this way i could keep them the way they are.
When you are trying to figure out parts i recomend to ignore the switches.
My times were something around 2:30 and 3:30
The parts are mostly short and not very hard, and if you get the drill it is a good speedrun map.
The way the parts are put togehther is a bit weird, but this way i could keep them the way they are.
When you are trying to figure out parts i recomend to ignore the switches.
My times were something around 2:30 and 3:30
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- Attachments
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- Downhill Jam.map
- (698.44 KiB) Downloaded 134 times
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Re: Downhill Jam Dummy 2-3
Very ugly design. Bad mapstructure. Very short map. Some umbalanced stuff. Parts where you need random luck.
You can do better.
You can do better.
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Im 'corneum
- Posts: 1052
- Joined: Thu Oct 30, 2014 4:58 pm
- Clan: ☭birming
Re: Downhill Jam Dummy 2-3
Well thats weird, yesterday you said the gamneplay is good.
reply to this post or your mom will die in her sleep tonight
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Im 'corneum
- Posts: 1052
- Joined: Thu Oct 30, 2014 4:58 pm
- Clan: ☭birming
Re: Downhill Jam Dummy 2-3
are you for real?Ninjed wrote:awesome design bro
jao confused me a little bit.
when we tested it he seemed angry at me. jao whats up with you? :(
reply to this post or your mom will die in her sleep tonight
Re: Downhill Jam Dummy 2-3
Sorry if it seemed like I was angry, I guess I was just a bit tired. Well my opinion changed after further testing.
The parts are either standard or random/weird. Also the map isnt that long and they dont fit together very well. And yes, the design sux.
The parts are either standard or random/weird. Also the map isnt that long and they dont fit together very well. And yes, the design sux.
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Ninjed
- Posts: 1300
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- Mapper profile: https://ddnet.tw/mappers/Ninjed
Re: Downhill Jam Dummy 2-3
sure for real, first time see this hook tileset with kill tiles tiles used as blocks. Looks really impressive.
The Real One!
- Cellegen
- Posts: 1140
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- Discord: Cellegen | RiH#5501
Re: Downhill Jam Dummy 2-3
I tested and looks cool --> playable. 
Just my ploblem is the design...
I like this map
Just my ploblem is the design...
I like this map
RestInHell. - Team Leader
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Im 'corneum
- Posts: 1052
- Joined: Thu Oct 30, 2014 4:58 pm
- Clan: ☭birming
Re: Downhill Jam Dummy 2-3
okay i changed many things now.. not tilesets becuase im convinced they are good.
but i changed :
-handmadegrass transperency
-switcher off color
-hookable color
-background color
-start/finish color
-logo color
-stopper area color
-other stuff with freeze
i hope it looks better now
but i changed :
-handmadegrass transperency
-switcher off color
-hookable color
-background color
-start/finish color
-logo color
-stopper area color
-other stuff with freeze
i hope it looks better now
- Attachments
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- screenshot_2016-12-16_15-33-58.png (360.46 KiB) Viewed 3849 times
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- Downhill Jam.map
- (698.88 KiB) Downloaded 123 times
reply to this post or your mom will die in her sleep tonight
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pixel
- Posts: 430
- Joined: Sun Nov 22, 2015 8:44 pm
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- Clan: Bitfighter
Re: Downhill Jam Dummy 2-3
WOW
this is a really great map, you used some functions, never seen in other maps, nice!
BUT I generally dont like maps, where you cant hook the grass main :/ Also i would Change the unhook and hookable Color from the hookblocks, they look nice!
Yeah, the disign is creative, i like that you used the walls as a hooktile ^^
This are some Bugs and suggestions:
EDIT: deepfly off!
this is a really great map, you used some functions, never seen in other maps, nice!
BUT I generally dont like maps, where you cant hook the grass main :/ Also i would Change the unhook and hookable Color from the hookblocks, they look nice!
Yeah, the disign is creative, i like that you used the walls as a hooktile ^^
This are some Bugs and suggestions:
EDIT: deepfly off!
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